Cyberpunk 2077: Update 1.06 fixes the save game bug

Cyberpunk 2077: Update 1.06 fixes the save game bug
Just recently we reported about a frustrating bug in the PC version of Cyberpunk 2077 which, in the worst case scenario, could either destroy your save games or render them unusable. This problem occurs when the game save exceeds a file size of eight megabytes, which can be especially the case after some crafting activity. There was already a workaround, but it didn't work for all players and was also very fiddly. However, there was no official solution on the part of the developers - until now.

Because shortly before the Christmas holidays, the CD Projekt RED team released update 1.06 for Cyberpunk 2077 (buy now € 54.89). It lifts the limit of eight megabytes for the Save Games in the PC version, so there shouldn't be any more problems in this regard. Games that were already affected before the update was released unfortunately remain unusable. The update also fixes a problem with a specific quest. and there is also a change for the console version of the role-playing game. This should ensure that Cyberpunk 2077 crashes less on PS4 and</a> Xbox One in the future. Here is the overview:

Patch Notes for Cyberpunk 2077 v1.06


Dum Dum will no longer go missing from Totentanz entrance during Second Conflict. Console-specific

Improved memory management and stability, resulting in fewer crashes. PC-specific

Removed the 8 MB save file size limit. Note: this won't fix save files corrupted before the update. Source: CD Projekt RED