Marvel's Spider-Man Remastered receives 60fps Mode with Ray-Tracing

Marvel's Spider-Man Remastered receives 60fps Mode with Ray-Tracing
As they already did with Marvel's Spider-Man Miles Morales, the guys from Insomniac Games have rolled up their sleeves and with patch 1.002, uploaded to the servers in the past few hours, they have added a third graphics mode to Marvel's Spider-Man too. Remastered for PS5.

The graphics mode in question is called Performance RT, and allows the game to run at 60fps with Ray-Tracing enabled. In essence, it offers the best of both worlds, combining the fluidity of the Performance mode and the Ray-Tracing technology of the Quality mode, a goal that it manages to achieve by reducing the base resolution and intervening on the density of pedestrians. The patch is quite small and also fixes some bugs that blocked progression, as well as some problems with stability, audio and animations during crossings and in Photo Mode.

Marvel's Spider-Man Remastered, version remastered of the first chapter, is available exclusively on PlayStation 5, and only as part of the Ultimate Edition of Marvel's Spider-Man Miles Morales, sold at the recommended price of 79.99 euros. Also includes DLCs from The City That Never Sleeps arc, a new face for Peter Parker, PS4 save transfer support and new trophies to earn.