Final Fantasy 7 Rebirth may diverge even further, the "Unknown Entities" will not act

Final Fantasy 7 Rebirth may diverge even further, the Unknown Entities will not act

Final Fantasy 7 Rebirth may diverge even further

Final Fantasy 7 Rebirth, the second part of the FF7 Remake trilogy, may depart further from the original story, according to a new statement from one of the game's developers, as Unknown Entities will not be able to take action to keep the timeline unchanged.

Motomu Toriyama, co-director of the game, wrote on the Square Enix blog dedicated to Final Fantasy 7 Remake: "As we read at the end of the game, 'The unknown journey will continue', and Cloud and his friends will be on their way for a while longer. From here on, the Unknown Entities will not be able to act to maintain the original timeline, so fans can look forward to seeing what kind of future awaits the team. "

The Unknown Entities , of which you can see an image below, are creatures that appear in Final Fantasy 7 Remake whenever Cloud and the other characters try to do something different than the original game. It is not very clear what their nature is, but they have an important role in the Remake. In the end, however, it seems that they lose power.

The Unknown Entities of Final Fantasy 7 Remake The fact that in Final Fantasy 7 Rebirth they are not present therefore suggests that Cloud and the others will be able to act with freedom and the plot original will no longer be "forced" by these creatures. This obviously does not mean that the narrative will completely change, but the Square Enix team has probably taken a few more liberties.

Final Fantasy 7 Remake is not just a graphically modernized version of the original game, but it is one. sort of reimagination that will somehow also take into consideration what happened in Crisis Core, which arrived long after the original chapter. Crisis Core is also about to return, remember, with a remaster called Crisis Core -Final Fantasy VII- Reunion.

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Final Fantasy 7 Remake's controversial Whispers 'cannot act' in Part 2

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Final Fantasy 7 Rebirth, the second part of the FF7 Remake trilogy, might be diverging even further from the original story, according to a new quote from one of the game's developers.


'As it says at the end of the game 'The Unknown Journey Will Continue', and Cloud and his friends will be on that journey for a while yet,' co-director Motomu Toriyama says in the final installment of Square Enix's FF7 Remake blog series. 'From here on in the Whispers cannot act to maintain the destined timeline, so fans can look forward to seeing what kind of future awaits the team.'


The Whispers are those wraith-like creatures that appear in the first part of the remake every time the crew is about to substantially deviate from the plot of the original game. Their nature and exact motives are unclear, but they play heavily into the end of Remake, and as they seemingly lose power, the game's final moments diverge even more heavily from the original than anything that had come before. (Check out our guide to the Final Fantasy 7 Remake ending if you need a refresher.)


The Remake series is often referred to as a sequel to the original FF7 as much as it is a reimagining, and the implications of the Whispers are a big part of the reason why. What reason do these creatures have for trying to maintain the events that took place in the original telling of FF7? Why is the timeline diverging at all?


Fans are divided on both the remake's divergences and the Whispers themselves as emblems of those changes, but it seems we'll have to wait and see what their reduced role in Rebirth is actually going to mean for the story.


We've dug into what it means for Final Fantasy 7 Rebirth to balance lip service and modern expectations.