Xbox App: Sony and Nintendo do not want to support Xbox Game Pass

Xbox App: Sony and Nintendo do not want to support Xbox Game Pass

Xbox App

Microsoft actually wants to offer the Xbox Game Pass on as many platforms as possible. In an interview, Xbox boss Phil Spencer has now revealed that the two competitors from Nintendo and Sony in particular are not involved in these plans. The Xbox Game Pass will therefore not be available on the Nintendo Switch or PS5 for the foreseeable future.

"We have no plans at the moment to move [the Xbox app] to another closed platform - mainly because of these platforms not wanting something like Xbox Game Pass. There are numerous open platforms out there that we can grow in: the internet, PC and mobile. So our entire focus is on those platforms. This is not to blame those who are a Have a working system. I can see why Xbox Game Pass is not what they want right now. " - said Phil Spencer in an interview.

Should the opinion of the other manufacturers change, the Xbox boss is available for discussions. However, it is questionable whether this will even happen in the all-too-near future. At the moment, neither Sony nor Nintendo have any problems competing with Microsoft in the market. With the help of Xbox Cloud Gaming - whose technology we recently took a closer look at in a special - the Game Pass will soon also be offered on Smart TVs and a pure streaming Xbox. As part of Gamescom, Microsoft will also broadcast an Xbox event again. On August 24, 2021 at 7 p.m., players can look forward to new products. The Xbox Game Pass will also be an issue again.

Source: GamesRadar




No 'Xbox App' For Nintendo Switch, Phil Spencer Says

Xbox boss Phil Spencer wants to bring Xbox Game Pass and the overall Xbox ecosystem to more people than ever, but releasing an 'Xbox app' on a rival console is not going to happen, at least not yet. Asked directly by GamesRadar if there would be an 'Xbox app' for Nintendo Switch, as people have theorized, Spencer said Microsoft is more focused on growing Xbox on the web, PC, and mobile to meet its scale ambitions as opposed to putting Xbox on Nintendo Switch or another 'closed' platform. In fact, Spencer pointed out that 'those closed platforms don't want something like Game Pass' anyway.


'You know, it's the right question because people usually ask me about releasing one individual game or another. And what I say is I want the full Xbox experience to be something that we deliver,' he said. 'We have no plans to bring it to any other kind of closed platforms right now, mainly because those closed platforms don't want something like Game Pass. There's a ton of open platforms out there for us to grow in: the web, PC, and mobile. So all of our focus, frankly, is on those platforms.'

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While there might not be an Xbox app for Switch or PlayStation anytime soon, Spencer said he hopes to see even more connectedness between rival platforms through cross-play.


'For us to succeed, I don't think another company has to get smaller. I want the industry to continue to grow and accelerate its growth, and if you buy a Switch, and you want to play Minecraft, and I happen to buy my kids a PlayStation… if they can't play together, that doesn't help gaming grow, in my mind,' he said. 'That war might help one device win over another device, but it doesn't help the industry. I believe focusing on player joy, ease of play, and accessibility, in the long run, is the right strategy. And I think the industry will move in that direction, because that's what gamers will demand.'


Another way Spencer hopes to see gaming in general grow in the future is by breaking down the traditional barriers that make it difficult for get started. Other entertainment mediums like film, TV, and books are generally easier and less expensive to get into compared to games, Spencer observed. With some games, on the other hand, it is generally difficult and expensive for newcomers to get started--and Spencer is hoping to change that.


'We should just all recognize that not everybody grew up with a controller in their hand,' he said. 'I don't envy movies, or TV, or books, but I think there is an accessibility that those media have. That is something that we should think about as an industry. Let's say I want to go play the next great console game. So I've got to go buy this console, I've got to go hook it up, I don't know how to use a controller--because I haven't done that before--so I'm gonna have to practice and learn.


'We think a lot about that accessibility point, and--not to bring it back to Game Pass--but some of that is financial, you know. These games are $70. That's a lot of money compared to these other artforms that we talk about.'


In an effort to make Xbox more accessible to a bigger audience--Microsoft is targeting billions of people, after all--Xbox has announced it has partnered with TV manufacturers to put Xbox gaming options directly into TVs. Microsoft also recently announced it will create Xbox-branded streaming sticks that people can plug into a TV to play the latest games. In another effort to expand Xbox, Microsoft is working with telecom providers on 'new purchasing models' like Xbox All Access that allow users to get a console (with Game Pass) for a monthly price instead of paying more up front. This is the model that has been popular and widespread for smartphones for many years.


To make this all worthwhile and valuable from a content perspective, Microsoft also recently announced that it plans to release at least one new first-party game every three months, which is to say nothing of the vast third-party support on Xbox.