Pokemon x FPS: Nintendo is trying to wipe it out of existence for too much success

Pokemon x FPS: Nintendo is trying to wipe it out of existence for too much success

Pokemon x FPS

Pokemon x FPS is a first person shooter set in the world of Pokémon, developed with the Unreal Engine. Nintendo didn't take its existence well and is trying to delete it, along with all of its videos scattered across YouTube and Twitter.

Dragon_GameDev2, the author of Pokemon x FPS, has been working on the game for just over a month. Despite the graphic similarities with the titles of the series, in particular with Pokémon Snap, here the monsters of The Pokémon Company should not be captured or photographed, but gutted with firearms. Also because they are much more aggressive than the original ones.

Although the project is still in its infancy, a few clips of the game were enough to drive the fans crazy, who obviously can't wait to shed Pokémon blood.

As tradition dictates, Nintendo didn't like the project very much and started having Pokemon x FPS clips removed from YouTube and Twitter. Not only that, actually, because it also targeted tweets with clip highlights. The only way to see it in action is to go directly to Reddit, where the original post is located:



As usual Nintendo did not make any distinctions and targeted this amateur project that it is not for profit and will likely remain in the prototype stage, as developing a full FPS would take years.

Given the resonance that the videos have had in the community, it is likely that Nintendo has decided to intervene so as not to confuse fans in search of material on Pokémon Legends: Arceus. There remains the problem of the relationship between Mario's house and the community, which is extremely problematic.

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Nintendo Hunts Down Videos Of Fan-Made Pokémon FPS

For the past month, Reddit user Dragon_GameDev2 has been working on a side project imagining a PC Pokémon game, built using Unreal Engine, that you played in first-person.

While your thoughts may now be drifting towards something resembling Pokemon Snap, Dragon_GameDev2 had more violent plans for this game. He instead showed off some videos where players were dropped into a Pokémon-filled landscape, given modern firearms, and set free to hunt (and defend themselves from) as many of the pocket monsters as they liked.

While it was a little jarring seeing someone empty a whole clip into an innocent little Pokémon, complete with blood effects, the basic premise of “Pokemon x FPS” was still exciting enough for people that shortly after Dragon_GameDev2 posted some clips of their project on Reddit and YouTube, they blew up.

And as we all know, when something a Nintendo fan does blows up, Nintendo loves to respond with thanks, admiration and respect. Just kidding, they got most of his videos taken down. Even tweets highlighting the clips have had the footage removed. One of the only places you can still see the game in action—at least where Dragon_GameDev2 themselves uploaded it—is on Reddit:

This sucks, just like it always does, because unlike many other major international companies, Nintendo seems utterly unwilling—or even unable—to differentiate between commercial projects that infringe on their copyrights and fan-made playthings that are free and made for fun. This, for example, was just the first in a year-long series Dragon_GameDev2 hopes to complete, where they make a new game every month.

And just so we can get this on the record, in case you never realised that legal teams work harder than just checking Kotaku once a week, we did not post about this project, nor did we even mention it in passing, and yet Nintendo’s lawyers found it all the same. The point isn’t that people need to keep things like this a secret, the point is that Nintendo needs to chill!

Nintendo’s Lawyers Need To Chill

It’s almost a meme at this point, so predictable and tragic has the process become. The world finds out about a cool fan game someone (or a team) has made, the world gets ready to enjoy it, Nintendo’s lawyers step in, they get it taken down, and we don’t end up getting to enjoy it after all.