Take-Two, the GTA publisher comments Cyberpunk: perfection must be the goal

Take-Two, the GTA publisher comments Cyberpunk: perfection must be the goal
During the last meeting with the shareholders, in addition to having released the increasingly impressive sales figures of GTA V and having commented on the possible arrival of GTA San Andreas Remeastered, Strauss Zelnick, CEO of Take-Two, discussed the current trend of the triple A video game market

Sustainability and the growing difficulties that developers have been encountering in recent years trying to achieve ever larger and more ambitious triple A are an important topic of discussion, today more than ever after CD Projet RED's shaky Cyberpunk 2077 debut. When asked about the matter, Zelnick said that the qualitative perfection of a product should always be the top priority, no matter how long it takes to bring it to market:

"There has been an emerging debate in the industry as to whether that the current pace of development of AAA games is sustainable or not, and also the feeling that live services are becoming more and more of a race to launch content faster. There was a highly anticipated game released recently which I think proved to be a clear case of a project that was too ambitious to be carried out by the studio [here clearly referring to Cyberpunk 2077, ed].

I think the case you are referring to reflects the fact that you always get paid off at best if you wait for perfection, in case you are able to get it. And all our studies seek perfection. And we don't always succeed, sometimes we fail. But that is the goal. And if for nothing else , these days it helps strengthen our minds and discipline, and spurs us on to be even more determined.

So yeah it's great that Rockstar Games is continuing to release additional content for Grand Theft Auto Online and Red Dead Online. But they have posted material that they truly believe in, are passionate about, and that reflect the highest possible quality. And this means that we don't rely on a weekly basis and we won't do it in the future, so we don't necessarily know the exact release date of the content. What we know is that we will wait for it to be as close to perfection as possible ".