Boundary: Zero Gravity Space Shooter Gameplay Trailer

Boundary: Zero Gravity Space Shooter Gameplay Trailer

Boundary

Skytone Games has released a new official gameplay trailer for its multiplayer zero gravity space shooter: Boundary. This new video shows some gameplay scenes taken from the most recent build of the game. As you can see, what has been achieved so far is promising.

Boundary will put players in the shoes of a heavily armed astronaut who must defy the forces of gravity in a fight to the death. The game will include fully customizable weapon, gear and ammo sets. Furthermore, there will be six different astronaut classes that can be used within multiple game modes. In the trailer we can see how the game action will unfold.

Specifically, in Boundary there will be at launch the Free for All, Team Deathmatch, Facility Capture and Orbital Purge modes. Facility Capture is a kind of King of the Hill mode, where you have to conquer points on the map to score points. Orbital Purge is an Elimination-style mode instead.

Boundary will support real-time ray tracing effects on PC. It will also arrive on PS4 and will therefore be playable in backward compatibility via PS5. You can also see the announcement trailer at this address.

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Boundary gets a new official gameplay trailer

Skystone Games has released a new official gameplay trailer for its upcoming multiplayer tactical space-based shooter, Boundary. This short trailer showcases gameplay footage from the game’s latest build.


Boundary will put players in the role of a heavily armed astronauts in space engaging in fierce zero gravity firefights. The game will feature fully customizable loadouts, weapons and ammo types. Furthermore, there will be 6 classes of Astronaut for players to choose from in multiple game modes.


The modes that will be available at launch are: Free For All, Team Deathmatch, Facility Capture, and Orbital Purge modes. In case you’re wondering, Facility Capture and Orbital Purge will be based around Domination and Elimination gameplay.


As we’ve already reported, Boundary will feature real-time Ray Tracing effects on the PC. However, it appears that those effects may be too expensive if the game’s official benchmark tool is anything to go by.


Lastly, here are also its official PC system requirements!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the 'The Evolution of PC graphics cards.' Contact: Email