Sony has bought Housemarque, the developer of Returnal officially enters PlayStation Studios

Sony has bought Housemarque, the developer of Returnal officially enters PlayStation Studios

Sony has bought Housemarque

The rumor had been in the air for some time, but the announcement came a bit of a surprise: Sony, in fact, announced that it had bought Housemarque. In this way, the developer of Returnal officially joins PlayStation Studios and will be able to continue developing his games for PS5 and PlayStation 4.

The relationship between the two companies has always been excellent, but the officialization the partnership was still missing, despite some rumors claiming for some time that Housemarque was under the Sony umbrella. This is the rather obvious evolution of a path that the two companies have made together, culminating in the excellent Returnal, a thick exclusive for PlayStation 5. It seems, in fact, that the discussions for the merger have started in 2020, but were then paused to allow the studio to refine and publish Returnal with confidence.

In this way the studio will have the resources and security to continue its growth and ambitious plans: recently, in fact , Housemarque said he wanted to make other games like Returnal, even bigger ones. For this reason it seems that thanks to this acquisition Housemarque will expand further, thus increasing its workforce and production capacity.


Housemarque, moreover, may not be the only acquisition. Sony Japan accidentally announced the purchase of Bluepoint Games, the developer of the Demon's Souls remake.

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Housemarque, Bluepoint Are Smart Pickups For Sony And PlayStation

Housemarque

Sony

This morning, it’s been announced that Sony has acquired Housemarque, developer of Returnal, and after a quickly-deleted tweet by Sony Japan, they’ve probably also acquired Bluepoint as well, a developer who worked on the recent successful reinvention of Demon’s Souls for PS5.


While these purchases aren’t on the scale of Microsoft buying Bethesda (nothing really is), they are regardless extremely smart, logical acquisitions for Sony, two proven developers that will now be added to Sony’s best-in-class roster of first party studios.


Housemarque deeply impressed this year with Returnal, an evolution in scale of its past games like Resogun, and it was received extremely well by both critics and fans for the most part. But Housemarque has been at this for 26 years, and it’s a well-earned honor. Full backing from Sony likely means larger projects and fewer limits, and it’s going to be interesting to see what they’re able to come up with next after Returnal.


Bluepoint is an even more logical choice for Sony, given their long, long history with the company. Bluepoint has worked tirelessly on adaptations of many of Sony’s classics, remasters of God of War, Ico, Shadow of the Colossus, Uncharted, Gravity Rush and most recently, Demon’s Souls They have pretty much been doing nothing but remastering games for Sony or porting Sony games to Xbox for a decade now, with their one interim project working on PlayStation All-Stars Battle Royale with SuperBot (that game had so much potential). The first thing I heard when the Housemarque news was breaking was people saying “but what about Bluepoint?” But that seems to be happening at the same time, and Sony Japan just jumped the gun with the announcement a little. Not sure what happened there.

Returnal

SIE

We don’t know the price tags for any of these deals, but for reference, when Sony bought Insomniac Games outright a few years ago, they paid $229 million. When Microsoft bought Bethesda, that was $7.1 billion, several orders of magnitude higher, and yet with a massive stable of IPs coming with it. It’s a bit apples and oranges, and Sony, as a company, is likely just not in a position to pay something like that for a studio like that, not that there are even all that many of that size left for potential pickup.


These kinds of purchases, Housemarque and Bluepoint, make a ton of sense for Sony, given their history, their size and their quality. Looking forward to seeing what they do with both in the future.


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