Avatar Frontiers of Pandora: "new stories" and "new characters and worlds", the words of Disney

Avatar Frontiers of Pandora: new stories and new characters and worlds, the words of Disney

Avatar Frontiers of Pandora

At E3 2021, Ubisoft finally showed the new game dedicated to Avatar: Frontiers of Pandora. The game is in development at Massive Entertainment, with support from Lightstorm Entertainment and of course Disney. The Topo Company, through its VP Luigi Priore, explained that we can expect "new stories" and "new things to do with these characters and worlds".

Speaking to VenturBeat, Priore said: “There was a time, 15 or 20 years ago, when playing the movie was the center of the experience. You bought the game and you played the movie. Like the classic Aladdin on SEGA Genesis. You played the movie. was popular, but players expect more now. They want to interact with their favorite characters and worlds, but they want to play new stories and do new things with these characters and worlds. "

Avatar Frontiers of Pandora Prior states that Avatar Frontiers of Pandora aims to explore "the fascinating sci-fi world" of the original film, which in Priore's eyes is a "great playground to have fun in". He also adds that "The whole idea is to make it part of the giant Pandora franchise, but it's not a video game copying a movie. It's going to be a whole new open world, with new characters. That's why it's called Avatars Frontiers of Pandora. It takes place on another frontier, another area of ​​Pandora ".

If you want to find out all the information about the game, here's the preview of Avatar: Frontiers of Pandora.

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Avatar: Frontiers of Pandora Offers an “All New Open World, New Characters” – Disney

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Ubisoft finally unveiled its Avatar title at the recent Ubisoft Forward, announcing it as Avatar: Frontiers of Pandora. Developed by Massive Entertainment (with Lightstorm Entertainment and Disney) and utilizing the Snowdrop Engine, it takes place on a different region of Pandora with an all new cast of characters and story. As for why the team didn’t just adapt the film, Luigi Priore, VP of Disney and Pixar Games, revealed that audiences wanted to play “new stories and do new things” with established worlds.


Speaking to VentureBeat, Priore said, “[T]here was a time 15 or 20 years ago where playing the movie was something. You bought the game and played the movie. Things like the classic Aladdin game on Sega Genesis. You played the film. That was popular at the time, but gamers expect more now. They want to interact with their favorite characters and worlds, but they want to play new stories and do new things with those characters and worlds.”


Frontiers of Pandora is looking to explore the original movie’s “amazing science fiction world” which Priore feels is “a great playground to play in.” “The whole idea is to have it be part of the storyline of that giant franchise on Pandora, but it’s not a ‘play the movie’ game. It’s an all new open world, new characters. That’s why it’s called Frontiers of Pandora. It takes place on another frontier, another area of the moon of Pandora.”


The title will also be a first-person experience, which is somewhat new for Massive (though it did some work on Far Cry 3 in the past). Beyond that, the development team has spoken about why it’s a current-gen release like utilizing SSDs for quick streaming as players fly from one location to the next. There will also be more intricate interactions with the wildlife and NPCs that wouldn’t have been possible on previous-gen hardware. And of course, ray tracing will be supported as well.


Avatar: Frontiers of Pandora is out in 2022 for Xbox Series X/S, PS5, PC and Google Stadia. Stay tuned for more details in the coming months.