Deathloop: PS5 allowed Arkane to have a bigger and denser game than Dishonored 2

Deathloop: PS5 allowed Arkane to have a bigger and denser game than Dishonored 2

Deathloop

In a recent interview with Play Magazine, Arkane Studios talked about how developing directly on PS5 has allowed them to have a more ambitious game than ever before. According to what they have said, in fact, only thanks to the new computing power will Deathloop be bigger and denser than Dishonored 2.

Arkane Studios more specifically talked about the advantages of abandoning the development of Xbox One and PS4 and, consequently, to be able to fully benefit from all the new capabilities allowed by PlayStation 5, PC and in the future also Xbox Series X | S. These new platforms, in fact, unlocked "a new level of ambition" for studying and doing things that would not have been possible on the older generation of consoles.

"I don't think we would have been able to be as ambitious if it hadn't been for the transition to the next-gen "Deathloop director Dinga Bakaba said of the interview.

PS5, in fact, has allowed them to create a bigger and denser world than the one created for Dishonored 2. The new console specs were like a "breath of fresh air" on the development side, as they didn't have to cut content as they did in previous projects.

Deathloop's level design promises to be very ambitious "It's always heartbreaking when you get to the end of a project, you have to optimize things and you realize you have to cut the map in half and you have to justify this from a narrative point of view," concluded Bakaba.

Deathloop will arrive on PS5 and PC next September 14.

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Deathloop Devs Says Level of Ambition Not Possible If Not for Next-Gen, PS5 a “Breath of Fresh Air”

It seems that moving on to next-gen is proving to be very beneficial for Deathloop developers, Arkane Studios, as they discuss PS5 development, along with revealing new details around their upcoming game.


In the latest issue of Play Magazine, Arkane Studios discusses some of the benefits of moving on to next-gen platforms, citing that they believe the level of ambition they have for Deathloop would have not been possible were it developed on last-gen (PS4, Xbox One).


“I don’t think that we would have been able to preserve the level of ambition of this game were it not for the move to next-gen.” Said Game director Dinga Bakaba.


He goes on to add that the PS5 has allowed them to created a world bigger, and more denser than the one found in Dishonored 2, and how the console feels like a ‘breath of fresh air” from the development side of things, citing having to cut content from previous projects.


“It’s always heartbreaking when you get to the end of a project, and you have to optimise things, and now you have to cut your map in half and you have to justify why it’s in two parts.”


Other new information on Deathloop can be found in the summary down below.

  • No non-lethal takedowns.
  • Havok ability – Allows Colt to absorb incoming damage that can be sent back.
  • Ether ability – Makes you invisible.
  • Shift ability – Allows you to teleport. Very comparable to Corvo abilities in Dishonored.
  • Carnage ability – Allows you top throw Eternalists around.
  • Nexus ability – Allows you to link enemies together.
  • Nexus and Carnage can be paired together.
  • Reprise ability – described as a “game changer” and gives Colt breathing room during loops.
  • Loadouts can be customized with buffs such as double jumping.
  • Hacker-ma-jig – A devices that seizes turrets and other things.
  • Each new run you can spend currency known as Residuum to buy weapons.
  • Residuum is the only currency in the game.
  • The team rewards players for style, playing creatively, or playing cautiously.
  • Character rewards are all randomized, so your hours put into a character will be different to someone else.
  • Multiplayer mode is how you unlock unique cosmetics.
  • Each costumes expresses one element of the personality of Colt or Julianna, or one aspect of the themes on the island.
  • Deathloop is schedule to release September 14, for both PC and as a timed console exclusive for the PS5. No details on the Xbox Series release has been given yet.