Sony: Takeover of the Demons Souls makers not off the table

Sony: Takeover of the Demons Souls makers not off the table


It has long been no secret that Sony Interactive Entertainment is planning to take over some development studios, at least in the long term. The team at Bluepoint Games is also rumored to be on the wish list, even if it has become quieter in this regard in recent weeks. In the meantime, however, the whole matter is apparently moving again.

The ResetEra administrator "Transistor" recently spoke up and took up this issue again. According to him, there seems to be something to the whole thing despite the temporary radio silence. He said the full text:

"There has been smoke from multiple sources surrounding Sony's takeover of Bluepoint, so it is pretty sure it will happen. It seems more like a matter of when."

Suitable for this: Demon's Souls for the PS5 in the big test by PC Games

Of course, this is anything but a guarantee, but it should at least get the rumor mill going again. A takeover of Bluepoint Games by Sony Interactive Entertainment would be a perfectly logical step, as the two companies have already worked closely together several times. Among other things, Bluepoint developed the remake of Shadow of the Colossus for the PS4 and was also responsible for the PS5 version of the action role-playing game Demon's Souls. It would therefore not be surprising if Sony would bind this studio more closely to itself in the future - not only for further remakes, but also for other projects.

Source: ResetEra

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Sony says more PlayStation games are coming to PC, starting with Days Gone

© Illustration by Alex Castro / The Verge

Sony is planning to bring more of its PlayStation games to PC. First up will be Days Gone this spring, Sony president and chief executive officer Jim Ryan told British GQ. Developer Bend Studio also confirmed the news via Twitter, adding: “Stay tuned for more details.”

In the past, Sony has shown reluctance to port games to PC, though it notably eased its stance last year when it announced Guerilla Games’ Horizon Zero Dawn would receive a PC port, which launched last August. Asked why the company seems to have changed its tune, Ryan told the publication that there are a few factors at play.

“We find ourselves now in early 2021 with our development studios and the games that they make in better shape than they’ve ever been before,” he said. “Particularly from the latter half of the PS4 cycle our studios made some wonderful, great games. There’s an opportunity to expose those great games to a wider audience and recognize the economics of game development, which are not always straightforward. The cost of making games goes up with each cycle, as the calibre of the IP has improved.”

Ryan added it’s easier as well to make PS games available to non-console owners, making it “a fairly straightforward decision for us to make.” It’s still unclear which other PlayStation titles might make the jump to PC.