Diablo Immortal: Blizzard promises a new test phase and an epic Endgame

Diablo Immortal: Blizzard promises a new test phase and an epic Endgame

Diablo Immortal

Despite not having found space during the opening ceremony of BlizzConline, which featured Diablo 4 and Diablo 2: Resurrected as absolute protagonists, Diablo Immortal was the subject of an in-depth video late at night. The release date has not been announced, but new information has been revealed to us.

We have thus discovered that Blizzard is planning a new phase of testing for Diablo Immortal destined to last longer than the Alpha conducted in the months and to offer more content, including a new class. We do not know when the new test phase will start, but in the meantime you can pre-register at this address. The developers have also reported that the maximum achievable level in the full game will be 60: in the Technical Alpha the cap was fixed at 45, being focused on the first steps of the adventure and the mid-game.

The developers promise great things for the endgame (defined as "epic"), some of which have not yet been revealed. We are already aware of the Bounties and the new Paragon System, developed taking inspiration from that of Diablo 3 with a substantial difference: the points, although shared by the characters, can only be redeemed once, so you will have to carefully choose which hero to invest them .

You can also watch the panel at the opening of the news. The impression is that not much has been revealed to us, and that there is still a lot to discover about Diablo Immortal, a free-to-play set between Diablo 2 and Diablo 3 destined to see the light on mobile devices. br>

Everything we've learned about Diablo Immortal from BlizzCon 2021

Since being announced in 2018, it feels like we've had a never-ending wait for Blizzard's Diablo Immortal. We went without a word for so long people started to ask 'Is Diablo Immortal cancelled?' or 'What happened with Diablo Immoral?'. But finally, it seems to be inching its way closer to a full release, following a technical alpha that took place in January.

During BlizzCon 2021, the team unveiled snippets of information through a panel which you can check out below. But with honestly so few details to be found in a thirty-minute chat, we've summarised everything into once place for your convenience. So here's everything we learned about Diablo Immortal from BlizzCon 2021.

When is the Diablo Immortal release date?The biggest question for obvious reasons and unfortunately, we still don't know the Diablo Immortal release date. We do, however, know there is another round of testing coming up that will be available to a wider audience alongside new content, a new class and major endgame content.

The first Technical Alpha took place predominately in Australia on Android devices. Focusing on a smaller region allowed the developers to test server stability and client performance data. The upcoming test will expand the region size a bit as Diablo Immortal steps closer towards launch, though it could still be a while before release.

The clue in the use of the word alpha. Usually, a game will go through alpha and beta testing before getting a solid release date. There can be several rounds of both before the developers are happy to move on to the next stage and Blizzard are a company that can afford to wait until everything is performing optimally.

So it could be a while before Diablo Immortal has a release date but that doesn't mean you won't be able to play it before then by participating in an alpha or beta test. Naturally, we'll keep you update as and when we learn more.

How many gameplay modes are there?Diablo Immortal looks set to be packed with different game modes for players to delve into. There are dungeons to progress the main story and gather loot alongside Rifts – which come in Elder and Challenge variants – which present a tougher, endgame challenge along with more desirable loot to match.

In addition to that, the game is also set to have various PvP events too. During the 30-minute chat Lead Producer, Wyatt Cheng explained that each of the Zones that make up the game world will have its own event. This may take the form of a chest that players will be able to fight over every three hours, with the victor earning its contents.

How has the game been tailored to suit mobile?It's not an easy task to bring a fast-paced action RPG over to mobile, particularly for a game like Diablo where fingers covering up a majority of the screen to access controls may cause a few issues with seeing the action properly. Naturally, this is something that will be continuously tweaked throughout development but one of the ways the team has approached this is quite simply to make the game brighter so everything is easier to see.

However, Lead Game Producer Caleb Arseneaux has acknowledged that there was still a large call among the technical alpha testers for controller support. As such, they are investigating the possibility of making this an option in a future update.

Is this an action RPG or an MMO?Diablo Immortal promises to be a fast-paced action-RPG, with elements that stem from MMORPGs. There is a place called Westmarch that is effectively your hub during your time in Diablo Immortal. Here you'll have access to your ever-growing loot stash, be able to trade at markets, browse vendor's wares, change the difficulty settings, take on challenges from the Bounty Board and much more.

The game can either be tackled solo or with other players. Diablo Immortal is split up into Zones and each can host dozens of players who can then team up with one another if they'd like. There can be up to four players in a party and there will also be the option to create a guild too, which opens up more social activities.

Diablo Immortal will be heading to the App Store and Google Play at some stage. There is no confirmed release date just yet but we'll be sure to keep you informed. It will be a free-to-play game with in-app purchases.

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