Gears of War and the new locusts: wasted opportunity?

Gears of War and the new locusts: wasted opportunity?

Gears of War and the new locusts

If you have always played on Microsoft platforms, then you will remember the Gears of War series fondly. Born in the offices of Epic Games, the franchise has always been characterized above all by the presence of Cliff Bleszinski in the role of director. CliffyB walked away after the production of the third chapter, dated 2012, but that doesn't mean that he didn't have ideas for the future of the saga. One of these was recently released on his Twitter profile and we are talking about the design of the locusts.

Over the last few hours, Cliff Bleszinski has shared some concept images that are slightly closer to the idea that the director had and game designer for the Locusts of the chapters following Gears of War 3. This is a sharp change of style, which probably would have shocked the players. "This is a small draft of how I wanted to make the locusts", reads the twitter launched in the early hours of today's morning.

As you can see from the tweet below, the locusts imagined by the game designers are decidedly different than what we are used to. In his lengthy Twitter thread, Bleszinski shared a number of creatures and enemies that could appear in later games. Clearly we know exactly how the story went: in 2012 CliffyB packed his bags and decided to take a break from the video game industry, working on less successful projects, subsequently changing his life.

Here's the rough direction I wanted to take the Locust in after Gears 3.

— Cliff Bleszinski (@therealcliffyb) December 7, 2022

The Gears of War saga can no longer count on the help of the game designer, but is now in excellent hands. More precisely the hands of The Coalition, who are still working to offer the public a new video game of the franchise. At the moment we don't know when it will be revealed, but after more than three years of hiatus, it is very likely that the development team is almost ready for a reveal. The problem is figuring out when the public will come into contact with the next production. Keep following Game Division for all the news and upcoming announcements from the world of video games.

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