Valheim: update reactivates two in-game events blocked by a bug, here are the news

Valheim: update reactivates two in-game events blocked by a bug, here are the news

Valheim

Valheim continues to update. Although the developers have yet to release the biggest updates, such as "Heath and Home", the survival game still receives some corrective patches. In this case, the patch adds two events or, better said, corrects a problem that prevented their activation. Let's see the details.

The developers of Valheim have in fact explained that the update should activate the events "They are hunting you" and "the horde is attacking". The first refers to the appearance of a group of wolves, while the second is related to the arrival of a goblin army.

Valheim now receives two events According to the wiki, the event of the wolves should appear in the game phase between the elimination of the first wolf and the fight with Moder. Instead, the goblin event should trigger between the elimination of Moder and the final boss. If you are in the later stages of the game, then, your Valheim game should get a little more eventful after this update.

There are also other minor changes. The update makes troll ground hits lockable. Furthermore, snakes should no longer run away when they are in poor health, thus avoiding us from chasing them for a long time. Some resources, such as berries and flint, will appear correctly. Cloak physics has been improved and the player's raised terrain should now appear smoother. Also, water should no longer appear through the bottom of the boat.

The developers explain that the "Hearth and Home" update is progressing well and that Iron Gate plans to move to work in an office . Also, the team bought a horse (pony, technically) for a riding school - of course, they named the horse Valheim. You can see the horse in their blog post.

Recall that Valheim is at nearly seven million copies sold and the success does not stop.

Source Have you noticed any errors?



Valheim patch makes snakes braver and restores two bugged events

The latest patch for Iron Gate Studios' Valheim fixes a bunch of minor issues, including a previously unnoticed bug that had stopped two in-game events triggering as they should. Patch 0.154.1 is 'one of our beloved fixer upper patches. Besides fixing some bugs and minor issues we found that some of our main random events never triggered as expected.'


These events occur randomly when you're wandering around the sun-dappled Viking uplands, and most typically involve a bunch of monsters turning up to have a pop for a few minutes. Sure enough the two that weren't triggering are called 'you are being hunted' and 'the horde is attacking', the former being wolves in the mountains, and the latter seeing a fuling army attack (the little goblin dudes). So: more things to poke with sharp sticks.


Other notable fixes are to the respawn timers on berries and flint, which weren't re-appearing as often as they should, and that snakes have been given a dose of courage: 'serpents no longer flee when low on health.' Some players were also finding that their swish capes would bug out of shape and make them look like Quasimodo, but no longer will they 'form strange bumps on the back after jumping.' Raised terrain has also been given the once-over and will apparently now be 'more smooth and less pointy.'


Finally there are a few quality of life improvements, such as game being clearer about when you've built a fermenter in the wrong place (essential for brewing mead, but needs to be indoors). Oh and speaking of indoors, perhaps the most important fix of all: 'covered rocks should no longer look wet during rain.'


You can read the full notes here. Or why not read about how the developers used some of their Viking gold to buy an actual horse.