GTA Trilogy, sales of 10 million copies despite the problems

GTA Trilogy, sales of 10 million copies despite the problems

GTA Trilogy

GTA Trilogy apparently has amassed sales of 10 million copies, achieving that goal despite the technical problems that plague the chat remastered collection of GTA 3, Vice City and San Andreas.

Take-Two has ensured that the next GTAs will not have technical problems, burned precisely by what happened to the Trilogy, especially in terms of the generally disastrous evaluations of critics and the public.

Despite this, as mentioned, the remaster went very well: if we consider that the Grand Theft Auto series has seen growth of 15 million copies in its entirety, but the sales of GTA V have increased by 5 million, it goes without saying that 10 million remain attributable to the Trilogy.

Moreover, this is not the end of the race for the collection, since the mobile versions for iOS and Android are also on the way, which will inevitably lead to a further increase in receipts.

Inso mma, the nostalgia effect applied to classic GTA episodes and the popularity of the brand, together with the preorder mechanism and a delayed delivery of review codes resulted in yet another commercial success for Take-Two.

Source Did you notice any errors?



Despite Issues, GTA The Trilogy - Definitive Edition Did Great For Take-Two

The launch of GTA: The Trilogy - Definitive Edition in 2021 did not get off to a great start, with many bugs and other issues impacting the game. Many of the problems have been patched, and the game overall has done great business for Rockstar parent company Take-Two Interactive.


The company said in its latest earnings release that the title 'significantly' exceeded the company's commercial expectations. Take-Two did not disclose what its expectations were, nor did it divulge an official sales number. But VGC crunched some numbers and believes the game might have sold around 10 million copies.

You need a javascript enabled browser to watch videos.


Size:


Want us to remember this setting for all your devices?


Sign up or Sign in now!


Please use a html5 video capable browser to watch videos.


This video has an invalid file format.


Sorry, but you can't access this content!

Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot'sTerms of Use and Privacy Policy


enter

Now Playing: Grand Theft Auto: The Trilogy--Definitive Edition Review


Take-Two CEO Strauss Zelnick frankly acknowledged that the game had 'some quality issues.'


'I think we were all a bit disappointed about the quality initially. We're very grateful that most of those issues have been addressed. There's more work to be done,' Zelnick said to GI.biz.


During an earnings call, Zelnick said Take-Two as a company has had 'precious few quality lapses,' with The Trilogy being one of them. However, Zelnick said he believes this was an 'isolated case, and we aim to keep it that way.'


A physical version of The Trilogy is coming to Nintendo Switch on February 11, while an edition for iOS and Android is scheduled to arrive in the first half of 2022, so the game stands to grow even bigger still.


A previous report said Rockstar might release a remaster of Red Dead Redemption if The Trilogy performed well. Whether or not that happens remains to be seen, however.


In other news, GTA V has now sold 160 million copies, while a new edition of the game is headed to PS5 and Xbox Series X|S in March. Additionally, GTA 6 is in development.


GameSpot may get a commission from retail offers.