Call of Duty Warzone 2.0 and Modern Warfare 2: first details on the Battle Pass, it will not be linear

Call of Duty Warzone 2.0 and Modern Warfare 2: first details on the Battle Pass, it will not be linear

Call of Duty Warzone 2.0 and Modern Warfare 2

Thanks to an early video posted by the Call of Duty social profiles for Australia and New Zealand, the first details have emerged about the Call of Duty Warzone 2.0 Season 1 Battle Pass and Modern Warfare 2, from which we learn that it will not offer a progression linear in levels, but rather a map-like approach with players being able to choose which rewards to unlock and in which order.

The footage was removed shortly after release, but not fast enough, as what was uploaded on social networks soon after. You can watch it thanks to Charlie Intel's tweet below.


As we can see, instead of the classic level progression, the Battle Pass of Call of Duty: Modern Warfare 2 and Warzone 2.0 will be structured as a sort of "battle map" . Players can choose from time to time which sector of the map to unlock, each of which offers 5 rewards. Once all have been obtained, it will be possible to move on to the next sector.

Regardless of the order chosen throughout the Season, it is possible to unlock all sectors and the relative rewards, there are also bonuses for those who manage to do so. The difference therefore with the old formula is that now players can choose which prizes to give priority to.

The Call of Duty: Warzone 2.0 and Modern Warfare 2 Season 1 Battle Pass will allow you to obtain over 100 rewards, including Operators, weapon blueprints and up to 1,400 Call of Duty Points, the premium currency .

Season 1 of Call of Duty: Modern Warfare 2 and Warzone 2.0 opens its doors tomorrow, November 16th. The preload of the new Battle Royale version has been available since yesterday, while the minimum and recommended system requirements were revealed a few hours ago.

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