Returnal: preload available, PS5 exclusive weight revealed

Returnal: preload available, PS5 exclusive weight revealed


Next week PS5 players will finally have the chance to get their hands on Returnal, the new PlayStation 5 exclusive made by Housemarque. The game looks very interesting and many fans have probably decided to pre-order on the PS Store. Well, in that case, know that preload is already available, that is the possibility to download the game in advance. Also, of course, the preload allows us to find out the weight of the game.

Returnal weighs roughly 56 GB on PS5 at the time of this writing. Obviously the final weight could change (probably increasing) after the arrival of the D1 patch. There is also the possibility that the development team will use the first update to optimize the game and reduce the weight, of course, but it is the least likely option among the various.

Returnal: preload available In any case, the ability to preload also guarantees those with a not exactly first level connection to download Returnal on PS5 without rushing. The release date (and activation date of the game in digital version) is April 30, 2021, we remind you.

Finally, here is our tried pending review on PS5: "We like Returnal, needless to hide it . We like how the character moves, how the game world changes after each failed attempt, how the plot progresses silently without ever overlapping the gameplay. We like its progression, the characterization of the weapons, the fact that often the power ups have also negative implications forcing continuous choices, and we like the way the protagonist changes based on what she finds along the way. "

Finally, we would like to point out that Returnal runs at 60 FPS at dynamic 4K and ray tracing , the first confirmations.

Source Have you noticed any errors?

‘Returnal’ Is Shaping Up To Be Yet Another Surprise PS5 Exclusive Hit



Say what you will about Sony’s “attitude” this generation, but they keep pulling a seemingly infinite amount of rabbits out of their hat, this time what seems like it could be the birth of another powerful IP from a relatively unknown developer making games exclusively for them.

That would be Returnal, the sci-fi game that will be released just over a week from now, made by Housemarque, a Finish developer most famously behind 2013’s Resogun, but we’ve never seen them make anything quite like this before.

Returnal combines a bunch of different buzzword games together. Depending on who you ask it’s Hades meets Metroid meets Dark Souls, but at its core is a roguelike that is centered on a “die you restart” time loop as players acquire knowledge and skills to get past areas and explore the mysteries of the game.

Early previews for Returnal just dropped, as did the game’s first 17 minutes, which you can watch below:

As for what people are saying, I’ve heard nary a bad word about it:

And so on. In short, I’ve heard essentially zero bad things from anyone with a preview code (I do not have one).

Returnal is a PS5 game and only a PS5 game, which means you will need the ultra-rare console to play it, which is still sold out pretty much everywhere outside of a few random restocks. Much praise has been heaped on the game for its next-gen looks and features like feeling individual raindrops on the DualSense controller.

If Returnal is a hit, it will be yet another example of Sony investing in smaller studios until they blossom into making bit hits. Last generation alone we saw that with Sucker Punch (Ghost of Tsushima), Guerilla Games (Horizon Zero Dawn) and Insomniac (Spider-Man). Returnal may not reach that level of success, but at this point, I mean, who knows. If it’s good enough, anything’s possible, and it effectively has zero competition in this release window.

Returnal’s positioning as a mid-range exclusive title reminds me a bit of what Xbox had with The Medium, a game that was briefly delayed but in that case, it ended up arriving with relatively little fanfare, despite being a good showcase for Xbox’s power, flipping between its worlds. But it just didn’t make much of an impact, and a comparatively low 71 Metascore certainly didn’t indicate the arrival of an iconic Xbox IP. Returnal’s early buzz, however, seems like it could far more vaunted when it does debut. The main problem with Returnal, however, is that it’s essentially the opposite of a Game Pass debut, as it has a $70 price tag due to Sony’s new “let’s jack up the price of PS5 games” philosophy that no one else is on board with. So that could hurt it.

Sony makes great exclusives, that hasn’t changed. And they pull them from the strangest places, a lot of the time. We’ll see what mark Returnal makes when it arrives next week.

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Pick up my sci-fi novels the Herokiller series, and The Earthborn Trilogy, which is also on audiobook.