RDNA 3 focuses on ray tracing, hoping to catch up with NVIDIA

RDNA 3 focuses on ray tracing, hoping to catch up with NVIDIA

RDNA 3 focuses on ray tracing

AMD, with its Radeon RX 6000 series of graphics cards, based on the RDNA 2 architecture, is once again competitive, from the point of view of performance, compared to its historical rival NVIDIA. However, this is valid only if we consider the performance in “traditional” rendering, while, if we also activate the Ray Tracing effects in real time, the situation is not the best. Precisely for this reason, the Sunnyvale-based company has decided to enhance this area in particular with its future Radeon RX 7000 series, based on the RDNA 3 architecture.

Photo Credit: AMD David Wang, SVP of Engineering at Radeon Technologies Group, said on AMD's Financial Analyst Day 2022:

RDNA 3 is also our first gaming GPU architecture that will leverage the 5nm process and advanced chip packaging technology. Another innovation is compute units designed with enhanced ray-tracing capabilities and an optimized graphics pipeline with even higher clock speeds and better power efficiency.

To bring more photorealistic effects to the field of real-time games, we are developing hybrid approaches that combine the performance of rasterization with the visual fidelity of raytracing in order to deliver the best immersive experiences in real time without compromising on performance.

Finally, regarding the next generation multimedia capabilities, we will support advanced video codecs such as AV1 to deliver high quality video streaming and reduce latency and bitrate. We will also improve our display capabilities with the new DisplayPort 2.0 standard to support upcoming HDR displays with high resolutions and refresh rates.| ); }

Photo Credit: Wccftech

AMD: RDNA 3 Will Offer a 50%+ Performance-Per-Watt Uplift Over RDNA 2

Get ready for new Radeon PC graphics cards.

AMD is promising that its next-generation GPU architecture, RDNA 3, will deliver a greater than 50% performance-per-watt improvement over RDNA 2. 

During an investors conference on Thursday, the company teased some details about the upcoming GPUs, which are slated to launch later this year to compete with Nvidia’s own next-gen products.

AMD plans on achieving the 50% performance uplift by using a 5-nanometer manufacturing process, likely from TSMC, which represents an upgrade from the 7nm process found in the RDNA 2 architecture. The improvement should allow AMD to pack even more transistors on the silicon while retaining the same overall footprint. 

In addition, the new architecture will adopt an “advanced chiplet packaging” design so that the company can meld several smaller chips together to build the GPU. The design approach should also help keep costs down.

“It allows us to continue to scale performance aggressively, without the yield and cost concerns of a large monolithic silicon,” AMD Radeon SVP David Wang said during the presentation. “It allows us to deliver the best performance at the right cost.”

Other improvements include better power efficiency and a “re-architectured compute unit with enhanced ray-tracing capabilities” for even more photorealistic imagery, Wang said. 

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“With so many exciting technologies, I’m very excited to say that RDNA 3 will deliver incredible performance and energy efficiency to power the next generation of games,” he added. 

Expect AMD to release more details about RDNA 3 around September. During the presentation, Wang also teased the successor to RDNA 3. In a presentation slide, he showed that RDNA 4 is slated to arrive by 2024. But beyond that, he didn’t reveal much else.

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