CS GO: nerfs and changes, all about the new patch

CS GO: nerfs and changes, all about the new patch

CS GO

In these hours Valve has released a new important patch for Counter Strike Global Offensive. The FPS is still today one of the most played first-person experiences globally, so much so that the well-known US company continues to support CS GO with a good frequency. The user is happy about it, who, just a few hours ago, was able to start enjoying some changes made with the latest patch released.



With the new patch released last June 15, the development team of Counter-Strike Global Offensive has decided to go and tweak two very important factors within the game, so important that they could dictate a new direction for the professional meta. Let's talk about a nerf for the M4A1-S weapon and some important changes to the Ancient map.




Counter Strike Global Offence CS: GO Let's see in detail what changes within the Ancient map of CS GO:

Removed the crate outside the cave Fixed the pixelgap in the cave Fixed ground bugs causing players to fly Fixed the ground textures outside the cave towards ramp B Added additional cover near the pillar B Blocked an exit from the side path to Site A Fixed some visual problems when looking towards the circular room. Reduced wallbang damage Improved the output of lights emitted by candles / lanterns





CSGO June 15 patch notes: M4A1-S nerfs, Ancient map changes, more

Valve dropped a big CS:GO update on June 15, shipping M4A1-S nerfs and Ancient map changes at the stroke of midnight. A handful of other updates have also been added: here’s the full patch notes.


It’s rare nowadays that a CS:GO patch will have some impact on the meta, but the June 15 update shipped by Valve is one of those rare occasions.


The Counter-Strike developers are changing two major things which could dictate the pro meta: shipping M4A1-S nerfs as well as some major map changes to Ancient.


Here’s all the details on CS:GO’s June 15 update, including the patch notes.

What’s changing in CS:GO’s June 15 patch?M4A1-S magazine size nerfed

The M4A1-S has become the go-to rifle on CT side in 2022 after its buffs in Operation Riptide in September 2021.


Since then, it’s contributed to nearly 25% of kills in competitive Counter-Strike while the M4A4 ⁠— which reigned supreme for longer ⁠— fell into relative obscurity.


Valve is trying to bring some balance back to the defender rifles by nerfing the M4A1-S’ magazine size from 25 to 20. Players will have 80 bullets in reserve, up from 75. While the number of bullets isn’t changing, sprays have to be on-point to secure kills before reloading.

Ancient map changes around Cave, B-site

Valve are also shipping changes to five maps in CS:GO as part of the June 15 patch, most notably Ancient. The developers have cleaned up the Cave area, removing the crate stack located outside and fixing some pixel gaps towards T mid.


Additional cover has been added to the pillar near B Site, aiding CTs trying to hold back the tide. Wallbang damage through the scaffolding on B Site has also been cut. Some pathways ⁠— including the archeological dig in Cave and a sidepath towards A Site ⁠— have also been closed.


Inferno, Vertigo, Cache, and Vineyard have also had minor changes made. You can find the full CS:GO June 15 patch notes below, courtesy of Valve.

CS:GO June 15 patch notesGameplayM4A1-S
  • Reduced the M4A1-S magazine size to 20 bullets, with 80 in reserve.
  • MapsAncient
  • Remove cratestack outside of “cave” location
  • Fixed pixelgap from inside “cave” towards T mid
  • Fixed ground clipping bugs in mid causing players to go slightly airborne
  • Smoothed out ground outside of “cave” down towards B ramp
  • Blocked archeological dig inside of “cave”
  • Smoothed out corners in “donut” room
  • Added additional cover near pillar on B
  • Blocked one sidepath exit towards A site, widened remaining exit
  • Fixed some visual glitches when looking out towards mid from “donut” room
  • Reduced wallbang damage through scaffolding at B site
  • Boosted light emitted from candles/lanterns
  • CacheInferno
  • Increased bomb explosion damage from 500 to 620
  • Vertigo
  • Another attempt at fixing molly through floor bug at mid
  • Removed a position by ramp corner
  • Vineyard
  • Performance and stability improvements
  • Ivy now sways in the wind
  • Fixed displacement vphysics issues