Outriders: Any explanations to come on the server problems?

Outriders: Any explanations to come on the server problems?

Outriders

A victim of its own success, Outriders saw its servers crash several times throughout this Easter weekend. Also, crashes disrupted the progress of players who managed to connect. Problems that have become quite common when online games are launched, but which still annoy the various communities. In this case, several users have asked for concrete explanations of the issues with Outriders. Faced with these questions, People Can Fly, who is already working on a fix, spoke up.

Absolutely.



We're still continually working through it all, but we're hoping to in the near future share more specific details about whats going on and what we've been doing about it. https://t.co/MWf8IHIf5L

- Outriders (@Outriders) April 3, 2021 Can we get a proper (explanation) once this has been fixed (?). It would be nice to know what went wrong and the lessons learned, as well as the measures planned to try to prevent this from happening again, user Dragon2611 asked.

Absolutely. We're still working on all of this, but hopefully in the near future we can share more specific details about what's going on, and what we've been doing about it, People Can Fly replied.

Later today the studio started giving out some tips to help gamers who get stuck on the login screen on the console version. According to the studio, it is necessary to try to clean the cache, by completely turning off the machine (Xbox One, Xbox Series, PS4 and PSa>5), and unplugging the power supply for a few minutes. If all goes well, the problem should be resolved when everything is restarted. For players stuck in the procedure for joining a game, the proposed solution is as follows: in the lobby, do not select "continue", but choose a starting point, validate it, and then start the game.

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Via: ActuGaming





‘Outriders’ Has Now Surpassed Borderlands 2 And 3 All-Time Highs On Steam

Outriders

Steamcharts/People Can Fly

Outriders continues to have a deeply impressive debut as a new IP, and the one place where we can actually gauge playercount, Steam, shows that it’s passing by some big-name competitors.


After two days of server issues, things were mostly resolved yesterday, allowing Outriders to break its original launch day high of concurrent players. And that has now put it ahead of not just Avengers, Square Enix’s other looter that had five times fewer max players, but also Borderlands 2 and 3. Here are the comparable games in the genre on Steam, with a few others like The Division 2, Anthem and Godfall not on there.

  • Destiny 2 – 292,314
  • Warframe – 154,246
  • Outriders – 125,123
  • Borderlands 2 – 123,596
  • The Division – 113,877
  • Borderlands 3 – 93,597
  • Marvel’s Avengers - 28,145
  • I guess it should be noted that Borderlands 3 in particular actually debuted on the Epic Store first, and may have been a lot higher had it not come to Steam later, but still, the story stands, this is an extremely solid debut for Outriders, and while we don’t have console numbers, it stands to reason that the Xbox Game Pass deal especially has allow for some high numbers there.

    Outriders

    People Can Fly

    Square Enix has notoriously high sales standards, but I do wonder if we’ll get some figures in the next few days here. Again, with the Game Pass deal, new sales would be a bit lower than they would be without that, but that’s what giant checks from Microsoft are for.


    One main difference between Outriders and most of these other games, however, is that it does not plan to release “live service” style content, so we may see those numbers drop off as players finish the game, and then ultimately, finish the endgame to their satisfaction. But People Can Fly told me in a recent interview they have no plans to “abandon” the game, which would mean potential, significant expansion content in the future. As in, Diablo 3 was not considered a live service, but we still got Reaper of Souls. Borderlands 3 also said it wasn’t doing the whole live service thing, and we got four DLCs year one. So yes, I think more Outriders content is coming.


    As someone who live and breathes this genre, it is extremely refreshing to see a game land here and get so much right at launch. If your biggest problem is launch weekend server issues because too many people want to play, that’s not bad at all. And I would say that Outriders is having a better launch content-wise than most of the other games on this list and in this genre in generally. There are no glaring “okay they really did not learn X lesson from other games.” They set out to make Diablo with guns. They made Diablo with guns. It’s very fun. The end.


    Alright, back to uh, playing more Outriders.


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