Kingdom Hearts 4: Nomura reveals many details about the game

Kingdom Hearts 4: Nomura reveals many details about the game

Kingdom Hearts 4

Last Sunday we were faced with the unexpected announcement of Kingdom Hearts 4. We knew that Square Enix would be celebrating one of their flagship franchises with a celebratory event for its twentieth anniversary, but it's hard to imagine how many expected to see the fourth main chapter of Kingdom Hearts in action so soon. Fans have seen and reviewed the trailer several times to find all the possible details, but now Nomura himself reveals some of its secrets.

It all emerged in a new interview with the protagonist own Tetsuya Nomura published in Famitsu. The game director wanted to clarify a number of very important points in the trailer for Kingdom Hearts 4, which suggest the presence of several new features and welcome returns for the saga. First of all Nomura says that the room where Sora wakes up will be a recurring setting in the early stages of the game and will be used as a sort of base of operations for our hero.

Nomura interview on KH4:

-the room Sora wakes up is going to be sort of his base in the early parts.

-the interior in his room will probably change in the final game

-Shibuya is part of Quadratum.

-Shibuya in Quadtratum is not related to Shibuya in TWEWY. No connections.

- xenosaga (@ xenosaga7) April 14, 2022

Finally Nomura reveals a couple of details about the gameplay, revealing how the drill you see in the fight against the Darkside can be summoned via the Reaction button, a welcome return that was missing from Kingdom Hearts 2. The team has in fact decided to return the command after the many requests from fans, but a new command called "scrap & build has also been included. ”, Whose function will be described in detail later in the communication path.

Kingdom Hearts 4’ creator Tetsuya Nomura breaks down the recent trailer

New Kingdom Hearts 4 details have emerged, following an interview with series creator and director Tetsuya Nomura.

Nomura recently did an interview that dug into the announcement trailer from last week. Speaking to Famitsu, Nomura explained the trailer’s Tokyo-looking cityscape of Quadratum and the game’s battle system

The reason Quadratum looks like Shibuya Hikarie – a retail complex and skyscraper in Tokyo – is because Nomura sees it as an “easy-to-understand place as a landmark,” and says it increases the “sense of reality” in Kingdom Hearts 4.

Nomura also explained that the room Sora wakes up in during the trailer may be changed ahead of the full release, but that it will remain “the base at the beginning of the game.” When asked if Quadratum is a new world beyond the worlds of light and dark, Nomura agreed with the description.

A few questions were also asked about Kingdom Hearts 4’s battle system, as the announcement trailer included a short snippet of gameplay. It appears that the game will have quick-time events, similar to the reaction commands introduced in Kingdom Hearts 2.

Nomura then revealed that the command “build” seen in the lower left-hand corner during the trailer refers to a new concept in Kingdom Hearts 4 called “scrap and build”. Nomura added that he “can’t tell you the details yet, but destruction and reconstruction are the key. Please wait for the follow-up.”

We’ve collected everything currently known about Kingdom Hearts 4 outside of this interview with Nomura, including the game’s release date and details on what will be new to the franchise in the game.

In other news, an official Sonic The Hedgehog game has been released by Sega on the Roblox platform. Called Sonic Speed Simulator, the title is an open-world multiplayer game that’s available to play now.