Star Citizen: Inside video on the progress of the project

Star Citizen: Inside video on the progress of the project

Star Citizen

The team at Cloud Imperium Games shared another inside video on Star Citizen, which details the current progress in the Sci-Fi project. The current issue focuses, among other things, on the title's ground vehicles, which are currently being improved by the studio. For example, you want to bring more realistic driving behavior into play. This is to be made possible with a tire model for which one takes data from real vehicles.

The same applies to the means of transport from Star Citizen, which are operated with chains. Players should therefore notice a noticeable difference between the two methods. The team is also working in detail on optimizations for the Cyclone MT. Here, not only the user interface, but also the behavior of the missiles should be adapted. A display of the current coordinates is also planned in order to make orientation on a planet a little easier. We have included the inside video for Star Citizen for you below.

Recommended editorial content At this point you will find external content from [PLATTFORM]. To protect your personal data, external integrations are only displayed if you confirm this by clicking on "Load all external content": Load all external content I agree that external content can be displayed to me. This means that personal data is transmitted to third-party platforms. Read more about our privacy policy . External content More on this in our data protection declaration. The crowdfunding campaign for the sci-fi project has also reached another milestone. In the meantime, over 350 million US dollars have been collected for the game. Last year alone, over $ 77 million is said to have been added. Cloud Imperium Games was able to celebrate the most successful year for Star Citizen to date. A release of the project is still a long way off - just like the planned spinoff called Squadron 42.


Star Citizen shoots through $350m raised mark

Controversial PC space game Star Citizen has shot through the $350m raised mark.

The game's official website reveals Star Citizen has now raised a whopping $351,026,475 from over three million customers. Star Citizen hit $300m in June last year.

Over eight years after its initial crowdfunding effort began, Star Citizen is still without a release date, although parts of the game have been released in early access form. Squadron 42, the single-player portion of the game, is still in development but does not have a release date.

Star Citizen and chief developer Chris Roberts have come under fire for years now for failing to release the game, or provide a target release date. Developer Cloud Imperium Games makes money by selling starter packs, subscriptions and virtual space ships - some of which cannot currently be piloted in-game. CIG insists money pledged goes directly to the game's development.

CIG provides real-time updates on the money flooding into its coffers, and we can see November last year was a bumper month for Star Citizen, bringing in nearly $17m alone as CIG held the game's annual two-week free access period. The months since have been leaner: nearly $6m came in in December, just over $3m in January and around $5m in February. Nearly half a million dollars came in on 12th March alone.

Star Citizen's initial crowdfunding campaign set the bar high, securing over $6m back in 2012. Despite the space sim having missed its original anticipated release date of November 2014 by quite some margin (not to mention a succession of other milestone targets for its various announced modes), that figure has continued to climb dramatically in the years since.

Star Citizen is currently in alpha version 3.12. CIG tentatively predicts the game will hit alpha 3.16 by the end of 2021.