Everywhere: how will the gameplay be? Build a Rocket Boy mentions GTA Online and Ready Player One

Everywhere: how will the gameplay be? Build a Rocket Boy mentions GTA Online and Ready Player One


In an interview with IGN.com, the developers of Build a Rocket Boy described the gaming experience and content we should expect from the Everywhere project, the new title directed by Leslie Benzies, the creator of the Grand Theft series. Car and former president of Rockstar North.

Starting from the interesting anticipations coming from the two patents of Everywhere that appeared on the net in recent weeks, a spokesperson for the software house founded by Benzies explained to IGN.com that "we love the way the community is trying to put together all the information related to Everywhere. We always take a look at what's going on on Reddit and some of the things that have been discovered are actually not that far from our vision and from what we imagine integrating into the game, but that information is not contextualized. Lacking the sense of scale that our game will have, it will be a really exciting title for users, a space where you can immerse yourself and experiment freely ".

In reiterating the concept, the representative of Build a Rocket Boy underlines how" we don't like to think in terms of an open world or a closed world, we rather think of building new worlds and exciting new ways to play. " No less interesting are the statements of the administrator of the Discord channel of Everywhere, Nestor, in which it is specified that "the first world will be something like GTA Online, while the second world will look like Ready Player One, that is a place where you can create new experiences and games to share with other users and to be accessed through portals ".

While waiting to witness the first game scenes of the new Build a Rocket Boy project, we invite those interested to recover this our insight into everything we know about Everywhere.

Everywhere: Fan Theories About GTA Mastermind's New Game are 'Not Far Off', Says Developer

We recently reported on fan discoveries about Everywhere, the upcoming game from ex-Rockstar president Leslie Benzies and his new studio Build a Rocket Boy. The studio has now told IGN that some of the theories fans have been putting together are 'not far off' what Build a Rocket Boy is envisioning for the final project – but may not represent the scale of the game it's aiming for.In a statement to IGN, a Build a Rocket Boy spokesperson said that the company keeps a close eye on its communities, and has been impressed by what fans have pieced together using the slim number of clues available:

'We love how the community is piecing together all the information they can find to build an idea of what Everywhere might be about. Believe me when I say, we’re a regular reader of the Subreddits! Some of the things they found out, and you touched on in your article, are actually not far off from what we envision, but there’s a lot of context and scale missing that will be really exciting for players to dive into and experience once we release.

'We don’t like thinking in terms of open-world, or closed-world, but rather how we can build new worlds, and exciting, new ways of playing games.'

The spokesperson didn't go into more detail about which elements were close, but our report included a number of details drawn from patents and hidden areas of the Everywhere website. The Everywhere fan community has been drawing lines between those ideas, putting together an image of a somewhat realistic online world, within which a second virtual world exists, where players can potentially create their own minigames.“I think the first world will be something similar to GTA Online and the second world will [look] like Ready Player One,' said Everywhere Discord admin Nestor, 'where you can create worlds and games for the enjoyment of other players, and access them through doors or portals.'

Other elements included potential payment systems, perhaps even for real-world objects, in-game spectation services, a battle royale potentially tied to music tracks, and even a companion app that ties together all of the above - which can seemingly already be accessed in part.

Build a Rocket Boy hasn't given any indication of when it might officially reveal more about the project. Previously, we've learned that the game will be 'an immersive and large MMO experience', which recently switched from the Amazon Lumberyard engine to Unreal.

“In the near future, technology has brought humanity to the precipice of a world shifting change,” reads an official blurb. 'There are those who want to use this technology to advantage only themselves, and those who want to use it to help all humankind. Will we look to the stars? Or stare only at our feet? Will we be inspired? Or live in fear?”

Build a Rocket Boy was founded by Leslie Benzies, the 'unseen mastermind' of Grand Theft Auto. Benzies worked on almost every Rockstar game from Grand Theft Auto 3 in 2001 through to Grand Theft Auto 5 in 2013, and directed GTA Online. He left Rockstar amid some controversy in 2014, and announced Everywhere in 2016.

Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.