Crysis Remastered: Patch should improve performance

Crysis Remastered: Patch should improve performance
The Crysis parts are known in the video game community for one thing above all else: They push your hardware to the max. The highest graphics settings in Crysis Remastered were lovingly "Can it run Crysis?" titled. It will take some time before this mode can be played smoothly. In the meantime, CryTek has released a new patch that is supposed to increase the performance at least a little on powerful devices. Patch 1.3.0 provides some improvements:

Improvements made to the performance of AMD based systems where ray tracing is set to Very high. Improvements made to the optimal settings option in graphics settings. The selections should now be more in line with your pc's capabilities. Fixed some lighting that was missing in-game when the shadow quality setting was set to "Very high" or "Can it run Crysis". Improvements made to ray tracing when set to "very high". Improvements made to look of the water in different instances for RTX GPUs (glare looks more natural, removed glowing artifacts / grain effect). Fixed an issue that resulted in a decrease of ~ 10fps when using Borderless over windowed or fullscreen. Fixed an issue that caused the frame rate to drop when crawling through the body of a dead enemy. Fixed a memory leak that could occur at the beginning of Recovery Village. Fixed an issue where launching the game with HDR enabled could cause artifacts to appear during cutscenes. 17:01

Crysis Remastered: Performance and graphics on RTX 3080 and Ryzen 9 3900X loadVideoPlayer ('83264', '& sAdSetCsategory = artikel_featured', 12, '16: 9 ', false, 1362565, false, 276621, 260, false, 0, '', '', false); Various bug fixes are also listed in the patch notes. For example, a crash that could happen if the Windows username is in Persian has been fixed.

All changes can be found in detail on Reddit.