Sega believes his "Super Game" will gross over $ 600 million

Sega believes his Super Game will gross over $ 600 million

Sega has in the pipeline what it calls a "Super game" which it expects will be able to achieve revenues of more than 600 million dollars during its life cycle, according to what emerged in the latest report with the financial data of the Japanese company.

In a section of the company's long-term goals report, it is mentioned how Sega is "trying to create a super game". The title is currently in development and the "ultimate goal" is to create something so revolutionary that it will attract more users than any other project he has worked on.

CEO Haruki Satomi believes this mysterious super project will pay off 100 billion yen, or approximately 670 million dollars. We speak clearly of mind-boggling figures, which suggests how high Sega's expectations are for this game and the central role it will play in the company's future plans.

Sega, some of the best-known characters from his games For the moment we know very little about Sega's "Super game", except that the Japanese company plans to launch it on the market by March 2026. From the first details shared by Satomi, we can guess that it will be a live service title, therefore characterized by multiplayer interactions and a full-bodied and lasting post-launch support to keep players glued over the years.

"The ultimate goal of the super game strategy is to create a game so revolutionary that it will attract far more active users than Sega's games to date." said Satomi. .

Additionally, Sega appears to be targeting gamers who usually spend a lot of time on streaming services like Twitch and streamers.

"A key to achieving this is the ability to bring together a large community, involving not only the players but also the streamers who stream the game and the viewers who watch their videos. community expands and further develops game content, adding value to the game that is not imaginable by developers and triggering a wider movement, which can attract even more users and dramatically grow the game's presence in the market, "said Satomi.

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