Capcom: successful games increase turnover, celebrate employees

Capcom: successful games increase turnover, celebrate employees


One of the first problems in the video game industry is certainly that related to the conditions of the working environment. Between accusations of sexism, wages that do not correspond to the value of the hours spent in the workplace and threats or abuse, surely this sector has yet to be able to make many islands happy, from the smallest to the largest. However, something in Capcom is already changing, at least in Japan.

As announced by the development and publisher team, in fact, the managers have approved a salary increase. Capcom employees will see a 30% increase in their base salary. Not only that: given the fiscal results, always growing for 5 consecutive years, the label author of Resident Evil, Monster Hunter and Devil May Cry will also introduce a new bonus system, which will go hand in hand with the company objectives. A program aimed at improving the economic conditions of employees, a rarity in other countries in the world and in other structures, where instead the reports are less and less encouraging.

Clearly all of these improvement programs go hand in hand with Capcom's recent history. Once again, in fact, the publisher and developer is continuing to grind considerable economic successes. The new bonuses will take effect tomorrow, when fiscal year 2022 begins.

You can purchase Resident Evil Village for PlayStation and Xbox consoles on Amazon.

Capcom Announces Major Pay Raise for Japanese Employees

Capcom has just announced that they want to promote 'strategic investment in its personnel.' In order to do so, they have reorganized their Human Resources operations and established a Chief Human Resources Officer (CHO) to revise its compensation system in Japan effective as of April 1, 2022. This has also led to a revision of their compensation system and a average base salary increase of 30% for those based in Japan only.

All of this is a pretty big deal for any major company, and it's most likely due to the fact that franchises such as Monster Hunter and Resident Evil have done so well in recent years. Capcom has the money to throw around, and if they have it might as well make their employees want to work and make good games, right? It's crazy, I know, but Capcom might be on to something here.

Capcom is not alone in this either, as Bandai Namco has also announced a significant pay raise for its developers to the tune of $5k per annum on April 1, 2022. I guess Capcom wanted to get in on the fun, eh? Hopefully, more companies follow this lead as part of a way of dealing with employees demanding better recompense for work following the pandemic, and that Capcom takes this international, as the pay raise doesn't appear to apply to employees in other countries like Capcom Mobile which is based in Toronto.

WoW GoldPictured: the average Capcom worker's vault after their 30% raise.

Capcom is also reorganizing their Human Resources Operations to 'sustainably strengthen its development and technological capabilities to create the world’s finest, high-quality games.' To do so, there's going to be four departmental operations. The first two are the R&D Human Resources Department that will handle personal matters for the Developmental Divisions, and the Health and Productivity Management Department, which will focus on workplace environmental improvements and strengthening communication with employees. The next two departments are the People Strategy Team of the Corporate Planning Department, and the Human Resources Department. All of these new operations will operated under the CHO, which will hopefully result in a 'comfortable workplace environment for employees and driving forward its personnel acquisition and training activities.' We'll see.

For more information on Capcom, big raises, and everything in between, stay tuned to TechRaptor.