Baldur's Gate 3: 400 people work at Larian Studios' RPG

Baldur's Gate 3: 400 people work at Larian Studios' RPG

Baldur's Gate 3

Baldur's Gate 3 employs about 400 people divided into seven different studios, many more than originally planned, according to Larian Studio s founder and CEO, Swen Vincke.

In an interview with PC Gamer , Vincke explains that in the course of construction Larian Studios realized that Baldur's Gate 3 was too ambitious a project for the staff available. So there were two solutions, downsizing it or hiring new employees.

"We thought we understood everything. We also estimated how big we should have become as a studio," says Vincke.

"I wouldn't have never expected us to be 400 people to make Baldur's Gate 3. Nobody expected it. But it's literally what we needed to do it. We had a choice. There was a time when we started to understand what we needed to do to make this happen. game. We thought we got it. Then we really got it. And we had two choices: we could downsize Baldur's Gate 3 or we could increase the number of employees. And so we decided to get bigger. "

Baldur's Gate 3 As mentioned at the opening, the 400 people working with Larian Studios on Baldur's Gate are divided into seven different studios around the world. Currently, Larian's headcount is about 10 times greater than what Divinity Original Sin had made in 2014, while during the heyday of work on the sequel the studio was made up of only 150 people.

Baldur's Gate 3 is currently in development for PC and Google Stadia with the ability to play it in Early Access. Version 1.00 is scheduled to launch in 2023, according to Vincke's statements last month.

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