Obsidian turned down the acquisition from another company, before Microsoft

Obsidian turned down the acquisition from another company, before Microsoft

Obsidian turned down the acquisition from another company

Obsidian apparently received another acquisition proposal from another company before it was acquired by Microsoft, according to team leader Feargus Urquhart at the EGX conference that was held last week.

"We were approached by another large publisher and I found myself having lunch with some of the leaders of this company," said Feargus Urquhart during his speech. Apparently, during this meeting the publisher expressed an interest in acquiring the Obsidian team in bulk, but the intention was to move it en masse to the development of a game already defined at the publisher, for which evidently they had difficulty building an optimal team.

This prospect was not exactly ideal for Obsidian, who therefore rejected the proposed acquisition.

Avowed, pictured, is the new game in development at Obsidian According to Urquhart, there must be a "culture match" between two companies when making an acquisition. they should be, in his view, "people you can sit with and have a beer with, because if they aren't, then think again."

Microsoft acquired Obsidian Entertainment in 2018, a short distance from InXile. We do not know if the beer test was done in this case but obviously Urquhart found the right characteristics in the Redmond house to carry out the maneuver. Since then, The Outer Worlds and Grounded have been released, both projects that had started before the acquisition and with the latter still in development, while we are waiting for the next major project of the team in the new Microsoft first party situation, or Avowed. .

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Obsidian rejected an acquisition offer prior to Microsoft buyout

Obsidian rejected an acquisition offer prior to joining Microsoft, the studio's CEO has revealed.

Speaking to GamesIndustry.biz yesterday on October 7, which takes place alongside the EGX convention in the U.K., Obsidian studio head Feargus Urquhart revealed that someone approached the developer with a view to acquiring them before they were purchased by Microsoft.

'We were approached by another major publisher, and I was having lunch [with] one of the main people at the publisher, and they said 'well have you ever thought about being acquired?'' Urquhart explained. 'I said 'yeah, of course,' and then what they ultimately said was 'well we're just having a real hard time hiring people right,'' the Obsidian head continued.

Urquhart continued to reveal that this publisher wanted to acquire Obsidian with a view to moving all their staff over to their ongoing game, which they were struggling to hire people for. This, Urquhart says, is what ultimately led the developer to turn down the acquisition offer, as it 'has to be a cultural fit,' and 'they have to be people you can sit down and have a beer with, and if they're not, well maybe you have to reconsider.'

Microsoft acquired Obsidian Entertainment back in 2018, when the studio was known primarily for RPG hits like Pillars of Eternity 2: Deadfire and Fallout: New Vegas. Since then, Obsidian has launched The Outer Worlds and several DLC expansions, and Grounded, a small adventure game which debuted on the Xbox preview program for consoles and PC alike. Now though, the developer has Avowed on the horizon, a mysterious first-person RPG set in the same world as Pillars of Eternity.

Check out our upcoming Xbox Series X games for everything else Microsoft-owned studios have on the horizon.