Diablo 2 Resurrected, Blizzard talks about server problems

Diablo 2 Resurrected, Blizzard talks about server problems

Diablo 2 Resurrected

Diablo 2 Resurrected is suffering from some problems connecting to the servers, which are leading many to ask for a refund of the price of the game. Blizzard has therefore decided to intervene to explain the situation well.

Server problems apparently have a multiple nature and the company is resolving them as they arise. The loss of character progression bug is also being fixed. It has currently only been buffered, so it's still there, but Blizzard is working to get rid of it completely.

But what caused all these problems? Blizzard first explained how the servers are structured, with local servers communicating with a central one. Basically, the blame for everything is to be found in the very high influx of players, combined with too many saves on the global server, which would have made the whole system struggle.

Interesting that Diablo 2 Resurrected uses a lot of game code original, not suited to the most modern technologies, because the behavior of the players has changed a lot from 2000 to today.

The hope, however, is that soon all the problems of Diablo 2 Resurrected will be solved and that the players can join servers without problems.

If you are interested in learning more about the game, read our review of Diablo 2 Resurrected.

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Diablo II Resurrected’s ongoing server outages detailed by Blizzard

Blizzard has offered players an explanation and action plan as to why many players have been fighting with server outages in the recent release of Diablo II: Resurrected.


In a lengthy post on the Blizzard forums, the dev team have claimed that the outages aren’t down to one specific issue. Rather, a series of problems over have caused the technical teams plenty of headaches. We’ll spare the technical details here, but you can read the blog post for more.


Interestingly, Blizzard say a major source of the issue has been down to the remaster’s original code. As a remake of the 1999 original Diablo II, certain services were retained. “However,” Blizzard say, “one legacy service in particular is struggling to keep up with modern player behavior.”


“We mention “modern player behavior” because it’s an interesting point to think about. In 2001, there wasn’t nearly as much content on the internet around how to play Diablo II “correctly”. Today, however, a new player can look up any number of amazing content creators who can teach them how to play the game in different ways, many of them including lots of database load in the form of creating, loading, and destroying games in quick succession.”


“Though we did foresee this, with players making fresh characters on fresh servers, working hard to get their magic-finding items–we vastly underestimated the scope we derived from beta testing.”


As they work on improving and fixing things, Blizzard are implementing temporary rate limiting and temporary login queue creation. They also say they’ll be breaking down critical functionality into smaller pieces, so they can work on different aspects without taking down the whole game in the hope of reducing server outages in Diablo II Resurrected.

Diablo II Resurrected

on Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X


Release Date:

31 December 2021