Path of Exile 2: Action RPG release may be even later than expected

Path of Exile 2: Action RPG release may be even later than expected

Path of Exile 2

A few months ago, the development studio Grinding Gear Games had made it clear that the action role-playing game Path of Exile 2 will definitely no longer appear in the course of this year. Back then, producer and lead designer Chris Wilson didn't categorically rule out a release in 2022. It looks like fans will have to wait a lot longer.

Chris Wilson recently attended the latest Baeclast video talk show to learn in depth about Path of Exile 2 and some specific ones To talk about gameplay aspects of action RPG. The release topic came up again, on which the lead designer willingly took a position. When asked whether the new Path of Exile will definitely be on the market before the year 2024, he initially answered very briefly with a "yes". Then he went into a little more detail: According to this, he is assuming that they will have reached the "Public Beta" phase at least within the next two years or will even be close to the release.

Recommended editorial content At this point you will find external content from [PLATTFORM]. To protect your personal data, external integrations are only displayed if you confirm this by clicking on "Load all external content": Load all external content I consent to external content being displayed to me. This means that personal data is transmitted to third-party platforms. Read more about our privacy policy . External content More on this in our data protection declaration. Above all, the corona pandemic and the associated effects are responsible for the fact that the development of the game is progressing more slowly than originally planned. New Zealand has closed the borders, so it is currently difficult to find and hire new staff. There were also some problems with the art style and our own quality standards. Wilson cannot and does not want to name a specific release date for Path of Exile 2.

Source: YouTube





New Path Of Exile Content Shows The Next Expansion And The Return Of Battle Royale

Grinding Gear Games has just revealed a new round of content for Path of Exile during a recent livestream, which includes a new Expedition expansion and the return of the battle royale mode--which is out now for a limited time. Along with new content for the 3.15 expansion, the developers announced some sweeping quality-of-life changes coming to the game, some of which could be considered controversial to the state of the game.


Grinding Gear Games CEO Chris Wilson gave a detailed breakdown in the latest stream for what's new for Path of Exile, revealing the latest league event called Expedition, which will launch on July 23 for PC and on the 28th for consoles. Focusing on a new faction called the Kalguurans, you're tasked with exploring a new region called Wraeclast, which holds ancient treasures and the lost history of the new faction. Ancient Kalguurans once controlled this land, but they would eventually lose control due to the region's supernatural forces.

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Now Playing: Path of Exile: Expedition - Official Trailer


The main conceit of the Expedition content is that you'll be exploring a new landscape filled with hidden chests and undead monsters hiding underneath the surface. While this seems quite close to the standard overworld exploration loop, what sets Expedition apart are the various excavation sites scattered around the land. By planting explosives at these sites, you can unearth treasure stashes or undead Kalguuran explorers to fight. While you can focus on blowing up markers at each site carefully, you can also chain together explosions--which in turn risks more fights--to increase your haul of loot. With this new Expedition league, you can also acquire brand new pieces of armor and weapons. The Expedition also serves as an opportunity to meet with new Kalguuran NPCs, with whom you can learn more and even trade resources with in order to gain new items and gear for your character.


Another reveal shown off during the stream was the announcement of the return of the Royale mode. Starting out as a April Fool's Day event, it quickly became a fan-favorite activity in the community. Like other battle royale games, it puts a loot-driven action RPG spin on the popular mode, pitting you against other players in a fight to the death for the number one spot. The original mode was described as a 'quick and dirty' project by the team, so the new and improved Royale mode will feature a re-designed map and refined core gameplay. It was also announced that the Royale mode is available now and will be free for all players. But like the previous Royale mode, this one will also only be open for a limited time. The Royale will only be open for 48 hours at launch, but throughout the Expedition league, the Royale mode will go live during weekends.

Spectral Helix is one of the new skills coming to the Expedition league, allowing you to conjure up magic weapons to attack nearby enemies.Spectral Helix is one of the new skills coming to the Expedition league, allowing you to conjure up magic weapons to attack nearby enemies.

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The new league content will also introduce some new quality-of-life improvements and gameplay tweaks to improve the game for the longer haul. Along with new support gems that can be applied to existing builds, there are also new combat skills. Here's a quick rundown of some of the new 19 new ascendancy skills coming to Path of Exile, as explained by Chris Wilson during the stream:

  • Earthbreaker Support - Chieftain: 'The Earthbreaker Support gem can be linked to any Slam skill. Upon use, it summons an Ancestor Totem that uses that slam on your behalf.'
  • Rage Vortex - Berserker: 'Rage Vortex provides a new way to consume your rage: unleashing a whirling vortex that rapidly hits enemies within its range. It gains damage and area of effect based on how much Rage was sacrificed.'
  • Defiance Banner - Champion: 'Defiance Banner is a new purely defensive Banner skill. While you carry the Defiance Banner, it increases the armor and evasion of nearby allies while reducing the critical strike chance of nearby enemies.'
  • Storm Rain - Raider: 'Storm Rain is a new bow skill that fires arrows that stick into the ground. These arrows periodically pulse with lightning damage that arcs to nearby arrows.'
  • Focused Ballista Support - Deadeye: 'The Focused Ballista Support Gem causes your ballistas to pick the same targets as you, and they will only fire when you fire your own ranged weapon. It also makes the ballistas fire a lot faster than they otherwise would.'
  • Along with these new skills and gems, there's also going to be a new reworking of the game's current difficulty settings. Over the next year, starting with Act 1, the campaign will see some new changes, such as overhauls on some combat encounters and rebalancing current builds so as not to make them too overpowered. As Wilson said during the presentation, the game will move closer to its 2013 beta, which was noted for its difficulty. Furthermore, the current Flask system will also see something of an overhaul. These flasks, including health, speed, defense, and other stat buffs, have been altered with the new Expedition expansion. The big primary change with Flasks is that they will offer less of a massive, permanent buff to your character when used in quick succession. With less of a focus on mashing the buttons to activate the flasks, which was one of the key reasons behind the overhaul, certain flasks are only triggered on conditions, such as when skills are activated or depending on your build type.


    Though the livestream focused primarily on new content for the current game, Wilson did state in a follow-up chat with GameSpot after the presentation that more details on Path of Exile 2 are on the way for later this year. Still, the original Path of Exile is still very much thriving, and its newest slate of content looks to serve up a much-needed refresh of the game's nearly eight-year-long lifecycle, which as Wilson stated in our chat will be a stepping stone for the launch of the sequel in the future.


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