Nintendo Switch to nearly 21 million units in Japan, PS5 close to one million

Nintendo Switch to nearly 21 million units in Japan, PS5 close to one million

Nintendo Switch to nearly 21 million units in Japan

Nintendo Switch has almost reached 21 million units sold in Japan, while PS5 is approaching the first million: this is revealed by the data collected by Famitsu for the Japanese ranking.

We know that on a global level Nintendo Switch has surpassed the 89 million units, and it is incredible to think that almost a quarter were distributed at home, where the success of the hybrid console was immediately surprising.

Less concentrated in Japan but still noteworthy are the sales of PlayStation 5, with 10.1 million units worldwide despite the well-known difficulties related to the procurement of semiconductors.

On the software side, Nintendo's dominance remains intact with the debut at the top of Yu-Gi-Oh! Rush Duel: Saikyo Battle Royale !! and a top 10 completely monopolized by Switch.

Japanese software ranking, week from 9 to 15 August 2021



[NSW] Yu-Gi-Oh! Rush Duel: Saikyo Battle Royale !! (Konami, 08/12/21) - 96,297 (New) [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) - 21,974 (2,322,950) [NSW] Minecraft (Microsoft, 06/21/18) - 21,395 (2,123,808) [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) - 21,263 (3,979,328) [NSW] Ring Fit Adventure (Nintendo, 10/18/19) - 21,063 (2,755,294) [NSW] The Legend of Zelda: Skyward Sword HD (Nintendo, 07/16/21) - 13,472 (247,696) [NSW ] Crayon Shin-chan: Ora to Hakase no Natsuyasumi - Owaranai Nanokakan no Tabi (Neos, 07/15/21) - 13,434 (169,708) [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) - 12,956 ( 4,380,529) [NSW] Game Builder Garage (Nintendo, 06/11/21) - 12,857 (212,957) [NSW] Super Mario 3D World + Bowser's Fury (Nintendo, 02/12/21) - 12,715 (849,280)



Japanese hardware ranking, week from 9 to 15 August 2021



Switch - 75,547 (16,845,143) Switch Lite - 14,187 (4,009,680) PlayStation 5 - 7,143 (803,906) PlayStation 5 Digital Edition - 1,913 (158,883) PlayStation 4 - 1,170 (7,802,981) Xbox Series X - 822 (51,161) New 2DS LL (including 2DS) - 539 (1,170,274) Xbox Series S - 434 (20,684)

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Nintendo sees dwindling impact from pandemic megahit game

TOKYO (AP) — Nintendo’s April-June profit declined 13% from the same period the previous year, when the hit game “Animal Crossing: New Horizons” dramatically boosted sales.


Nintendo Co.’s profit for the fiscal first quarter totaled 92.7 billion yen ($843 million), down from 106 billion yen, the Japanese maker of “Super Mario” and “Pokemon” games said Thursday.


Quarterly sales fell 10% to 322.6 billion yen ($2.9 billion).


Sales of the Switch consoles dropped nearly 22% during the quarter to 4.45 million units, mainly because of the sales decline of the smaller Switch Lite, dedicated to handheld playing. The regular Switch works for both traditional at-home and portable play.


“Animal Crossing,” released in March last year, didn’t sell as well this year as it did in the April-June quarter the previous year, when 10 million units were snatched up.


“Animal Crossing” sales totaled 1.26 million in April-June, for cumulative sales of 33.9 million.


More than 89 million of the Switch machines have been sold so far around the world, according to Nintendo.


Kyoto-based Nintendo has been a primary example of a Japanese company that received a boost from people turning to at-home entertainment during the coronavirus pandemic.


But analysts don't expect such fortunes to last as normal activities resume with vaccine rollouts. That change is expected to hurt Nintendo, which tends to attract casual game users, more than rivals such as Sony and Microsoft, which have products that draw so-called core gamers.


A closure to pandemic times may also coincide with a peak in the life cycle, or duration of consumer appeal, of the Switch.


Questions also remain about Nintendo’s ability to profit from the growing mobile game sector, as well as from next-generation consoles that may evolve with new technology such as virtual reality.


A big plus for Nintendo is its wealth in intellectual property, which means lucrative merchandizing and theme parks.


Nintendo kept its forecasts unchanged for the full fiscal year through March 2022 at 340 billion yen ($3.1 billion) in profit on 1.6 trillion yen ($14.5 billion) in sales.


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That marks a 29% profit drop and a 9% sales decline from the previous year.


The Switch platform continues to drive sales, according to Nintendo, with 2.07 million units of the “New Pokemon Snap” software sold during the April-June period.


Games in the works for the fiscal year include “The Legend of Zelda: Skyward Sword HD” and “Mario Party Superstars,” as well as Pokemon games.


Nintendo said it’s also adding a Switch model with “a vibrant OLED display” to attract buyers.


It said digital downloads of games decreased nearly 25% on year for the quarter, while its mobile business was little changed.


“In regard to business risk, the extended impact of both COVID-19 and the global semiconductor shortage creates a state of continued uncertainty, with the possibility of future impact on production and shipping,” Nintendo said.


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Yuri Kageyama is on Twitter at https://twitter.com/yurikageyama