Halo Infinite beta: On Xbox Series X it runs at around 100 FPS

Halo Infinite beta: On Xbox Series X it runs at around 100 FPS

Halo Infinite beta

Halo Infinite Technical Beta on Xbox Series X | S, Xbox One and PC allowed players to experience the multiplayer of the new 343 Industries title first hand, but also to get an idea of ​​the performance of the game, which is expected to launch later this year. According to the analysis of the YouTube channel ElAnalistaDeBits, the trial version runs at around 100 FPS on Xbox Series X with 4K resolution.

The target for the flagship console of the Redmond giant aims at 120 fps for multiplayer. As you can see from the video below, however, the Halo Infinite beta reaches an average of 100-110 fps in 4K, with drops settling around 90 fps. The Series S version, on the other hand, manages to maintain 120 fps stably, albeit at a much lower resolution of 1080p. As you can imagine, the Xbox One and Xbox One X versions are far behind in terms of performance: 30 fps and 1080p for the former and 30 fps and 4K, in both cases with sporadic and slight drops.

Keep in mind, however, that this is a technical beta and that there are still months from now to the official launch, which will allow the 343 Industries team to further optimize the performance of Halo Infinite on all platforms. Also at the output there should be various modes for performance, so if you prefer to increase the stability of the framerate at the expense of resolution you will be satisfied.

From the analysis of ElAnalistaDeBits we also learn that, as was to be expected, the Xbox Series X versions | S of the Halo Infinite beta boast faster load times, as well as better shadows, textures and ambient occlusion than their old-gen counterparts, especially the standard Xbox One.

If you haven't had a chance to play to the beta, we strongly recommend that you read our impressions of the Halo Infinite technical beta.

Source Did you notice any errors?




Halo Infinite’s beta has been extended so you can fight real people now

August 02, 2021 This story has been edited to clarify that Arena Slayer is no longer playable.

The first Halo Infinite beta kicked off last week and is due to wrap up today, August 2. While the majority of the test flight has focused on besting the upcoming PC game’s bots, some players got the chance to go against other testers in Arena Slayer for a brief spell of time.


Word got out that the mode was available to try out from the game’s official Twitter account at the end of the weekend, though it only stuck around for a few hours, so there’s a good chance you might have missed it entirely depending on your time zone. The way it worked was similar to bot slayer, with two teams of four going against each other to rack up the kills to win the game.


Community director Brian Jarrard told players to expect “some known issues that are likely to impact your experience”. For example, there was a chance you might start a game without a full team, though that typically balanced itself out as the contest rumbled on.


We played the game’s bot slayer mode and came away quite impressed. We reckon Halo Infinite’s multiplayer is shaping up to be a great re-entry point for lapsed fans.

Face off against fellow Halo Insiders right now for a limited time – Arena Slayer has been enabled in the #HaloInfinite tech preview!


Reminder: Matches in this playlist may start without a full roster, but players will be added in as soon as possible to ensure a 4v4 experience. pic.twitter.com/T4se1AfRpW


— Halo (@Halo) August 2, 2021


There will be further betas before Halo Infinite’s release, which is currently down for a vague Holiday 2021 – although thanks to Xbox and Krispy Kreme we can potentially narrow that down to November. Here’s to hoping we’ll be able to try out Arena Slayer for ourselves, soon.