Diablo 2 Resurrected: What Blizzard Learned From Fans

Diablo 2 Resurrected: What Blizzard Learned From Fans

Diablo 2 Resurrected

The development studio Blizzard Entertainment is using the remaining time until the release of Diablo 2: Resurrected on September 23, 2021 to respond to some requests from fans. That comes from a status update of the team on the official website. Accordingly, Blizzard has learned a lot from the feedback from the players that they collected during the Technical Alpha and wants to comply with some of the suggestions.

Incidentally, this applies not only to the content and features, but also to the graphics of Diablo 2: Resurrected. As an example, Blizzard cites the visual effects of some spells. Among other things, the design team will improve the sorceress' lightning and blizzard spell. In the future, they should appear a little stronger in order to bring out their destructive power better visually. The same applies to the paladin's "Holy Frost" spell. There are also a few changes that are intended to affect the accessibility and convenience of the action RPG. Especially the collectors among you should be pleased that the common loot chest will have a total of three compartments to offer. This increases the available storage space significantly, because in the original game there was only one compartment. There are also improvements for the automatic map, the option to display the time and changes to some sound effects.

Worth reading: 10 interesting facts about the Diablo series

Blizzard Entertainment explains in the status Update that a lot can and will change until the game is released in September this year. The team wants to continue evaluating the feedback from fans. What changes would you like for Diablo 2: Resurrected? Let us know in the comments!

Source: Blizzard Entertainment





Diablo II: Resurrected details improvements following Technical Alpha feedback

Blizzard has detailed some of the tweaks and changes it’ll be making to Diablo II: Resurrected following user feedback from a recent technical alpha for the upcoming remastered ARPG.


In a new blog post, Blizzard thanked fans for taking part in the test back in April, and said the feedback received has led to key visual and quality of life improvements the studio will add to the game ahead of its release later this year. Some of these tweaks include changing the visual effects of spells such as Lightning, Blizzard and Holy Freeze to “better capture the destructive force” of the same abilities in the original game.


A number of UI and accessibility tweaks are also detailed, including clearer icons for the larger resolution displays supported since the original game’s 2000 release. Players will now be able to toggle item names, and the Shared Stash that allows you to share items between characters has been upped from one tab to three. This means players will be able to share up to a whopping 300 items between their heroes. Automap improvements, compare item tooltip toggles and streamlined map settings have also been added or changed.


Some final examples given of changes include tweaks to audio, characters no longer spawning in a hostile place until the game’s fully loaded and a clock to help players track their playtime. While relatively minor, it’s hoped that these tweaks will all make for a better player experience overall.


Intrepid players will be able to get their first look at the changes when the game goes into an early access beta for those that pre-ordered the game this August, with an open beta on all formats (except Nintendo Switch) to follow after that. Diablo II: Resurrected is currently scheduled for release on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, Nintendo Switch and PC on September 23.

Diablo II Resurrected

on Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X


Release Date:

31 December 2021