AMD: sighting new Zen 2 CPUs, what will they do?

AMD: sighting new Zen 2 CPUs, what will they do?

AMD

Ryzen 5000 processors (codenamed Vermeer) based on AMD's Zen 3 architecture are among the best CPUs on the market today. However, it would seem that the chip manufacturer has an excess of die Zen 2 since, as reported by the well-known leaker Komachi_Ensaka, three unreleased processors have been registered at the USB-IF body.

Indeed, we can note the presence of the Athlon Gold 4100GE, Ryzen 5 4500 and Ryzen 3 4100 chips, all referring to revision A1. Given the model names, these processors may just be an upgrade to their Ryzen 3000 counterparts, but there is also the possibility that they are special variants for OEMs (and we know very well that the company is now used to making custom designs. for its partners).

The Athlon Gold 4100GE may be the successor to the Athlon Gold 3150GE, which is an OEM APU. AMD's Athlon Gold models have integrated Vega graphics solutions and the Athlon Gold 4100GE should not build an exception. While we don't know the number of cores or its clock speeds, the GE naming suggests to us that the Athlon Gold 4100GE is limited to a TDP of 35W.

On the other hand, it is reasonable to assume that Ryzen 5 4500 and Ryzen 3 4100 are the direct successors of Ryzen 5 3500 and Ryzen 3 3100 respectively. For comparison, the Ryzen 3 3500 is a hexa-core chip, while the Ryzen 3 3100 is a quad-core. Both feature Zen 2 cores, adhere to a 65W TDP, and lack an integrated GPU. We suspect that the Ryzen 5 4500 and Ryzen 3 4100 will inherit most of the features of their predecessors, but conceivably will have higher frequencies.

It is not known when AMD submitted the application to the USB-IF, but this is more than enough evidence to say that the company has prepared the three processors. For the moment, of course, we just have to wait for their appearance inside some device.

Are you looking for a good motherboard to pair with the new Ryzen processors? ASUS ROG Strix X570-F with 14 power phases might be a good choice. You can find it on Amazon at a good price.





AMD just delivered on a big promise for FidelityFX Super Resolution

Less than a month after launching, AMD is expanding support for FidelityFX Super Resolution (FSR). Coinciding with the launch of the source code on the GPUOpen platform, AMD is also adding support for the upscaling feature in four more games as well as two game engines.


AMD is rolling out support for the four additional games throughout the next two weeks. The first batch is coming tomorrow, July 16. Arcadegeddon and Necromunda: Hired Gun are the first games to receive support, and AMD will also add the feature to Edge of Eternity and Resident Evil Village over the next two weeks. AMD hasn’t given specific dates for the last two, but Village will receive an update next week and Edge of Eternity will receive an update this month.


Developers now have access to FSR through a few different platforms, too. Starting today, developers working in Unity and Unreal Engine 4 can start experimenting with FSR in their games. A special beta build of Unity is available now with the feature, and Unreal Engine 4 developers can add support to the engine through AMD’s most recent GPUOpen patch.


AMD put together a video demo showing the performance gains in Unity. According to AMD’s numbers, the demo averaged 99 frames per second (fps) at 4K. Turning on FSR to the highest quality mode possible (Ultra Quality), performance jumped to 138 fps. In the most intensive Performance mode, FSR nearly doubled the frame rate with a 189 fps average.


And for developers not working in Unity or Unreal Engine, AMD is making good on its promise to allow anyone to FSR. The source code is now available through the GPUOpen platform for free, allowing any developer to add the upscaling tech to their games. We’ve already seen modders patch FSR into Grand Theft Auto 5 with solid results, so it’s going to be interesting to see what developers can do in the coming months.


FSR is AMD’s answer to Nvidia’s Deep Learning Super Sampling (DLSS) technology. It’s an upscaling feature that works across Nvidia and AMD graphics cards that can boost frame rates by more than double without sacrificing image quality too much. Although it’s not as impressive as DLSS, AMD’s open-source approach could capture more developers looking to implement an upscaling feature in their games.


The feature is currently available in a small list of titles, including Anno 1800, Godfall, and Terminator: Resistance.

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