Mass Effect: Legendary Edition sets new Steam record

Mass Effect: Legendary Edition sets new Steam record

Mass Effect

The RPG trilogy Mass Effect: Legendary Edition only made its debut last week. A short time later, the first success stories were announced. Because at least the PC version managed to set a new record just a few days after the launch - on Steam.

As the statistics on the Steamcharts.com website show, it brought Mass Effect: Legendary Edition (buy now € 69.99 / € 53.99) to a peak of more than 59,000 simultaneously active players. The maximum value last Sunday (May 16, 2021) was exactly 59,650 users who plunged into the adventures of the Remaster trilogy at the same time. This is not only an impressive number in itself, but also means a new record. No other game from the development studio Bioware has so far been able to show such a high number in this category. It is therefore also the most successful game of the Mass Effect brand in this regard. If you look at the entire catalog of the responsible publisher Electronic Arts, the Legendary Edition lands in a very good second place and is only surpassed in this regard by the battle royale shooter Apex Legends.

Fittingly: Mass Effect in over 100 Screenshots

Similar information to the console versions of Mass Effect: Legendary Edition has so far been given as little as details about the sales figures. After all, there are already the first signs of the great success of the role-playing trilogy, which recently took first place on the Steam sales charts.

Source: Steamcharts.com

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Mass Effect Legendary Edition patch 1.02 adds mostly cosmetic improvements

With just under 12GB, Mass Effect Legendary Edition's patch 1.02 is quite hefty, making changes across all three games and the launcher, but a closer look reveals that, at least on PC, it offers further visual improvements and fixes to achievement tracking. Some of the problem players pointed out on Steam at launch seem to have been fixed with the 1.01 launch day update, and player reception has been positive overall, but some are still reporting crashes at launch.


While it's always difficult to tell how widespread problems such as the Origin launcher draining performance or crashes on startup are, the patch notes don't make mention of any known issues on PC at this time. It's not unlikely the team is still in the middle of some calibrations. On the issue of the missing FOV slider at least, modders have since come to the rescue. You can find the patch notes in full below.


 General 

  •  Improved iris shaders for better interaction with light and ambient occlusion 
  •  Minor calibrations, fixes, and stability improvements 
  •  Mass Effect 

  •  Improved terrain textures 
  •  Fixed an issue where kills for achievements/trophies weren’t tracking correctly 
  •  Mass Effect and Mass Effect 2 

  •  Resolved an issue where the character code would sometimes not display in the squadmenu 
  •  Improvements to pre-rendered cutscenes to reduce occasional artifacts
  •  Mass Effect 2 

  •  Improved lighting and shadows in some cinematics 
  •  Minor visual, rendering, and VFX improvements on some levels 
  •  Resolved minor text issues with achievements 
  •  Mass Effect 3

  •  Fixed an issue where kills for achievements/trophies weren’t tracking correctly