Mass Effect Legendary Edition: Mods used as a benchmark for graphics quality

Mass Effect Legendary Edition: Mods used as a benchmark for graphics quality

Mass Effect Legendary Edition

Bioware used some of the mods available for the original chapters of the Mass Effect trilogy as a benchmark for the graphics quality of Mass Effect Legendary Edition. To tell it was the project director Mac Walters to the microphones of PC Gamer, to whom he stated that the development team tried many mods at the beginning of the project, establishing their quality as a starting point, to aim to do better.

Of course Bioware has access to all the original assets that make up the game, unlike modders, so the goal wasn't impossible.

Environment director Kevin Meek has also arrived to confirm this modus operandi, initially more skeptical than the others on some mods, in particular those that delegate the upscaling of graphic resources to artificial intelligence, but was then amazed from what they were able to do: "They got great results with the A Lot of Texture mods and other similar mods, so much so that we were more confident in the path they had chosen. We knew we could just use an upscaling based on the 'AI and get the same or better results than theirs because of some advantages they don't have. We could work on uncompressed textures, so at full resolution. They worked on something compressed and put on disk, so they improved it. . "

Bioware was also inspired by other mods for the Mass Effect Legendary Edition, such as those that add hairstyles for Shepard, or those that allow you to change dress, obviously much loved by gamers.

For the rest we remind you that the Mass Effect Legendary Edition will be available starting from May 14, 2021 for PC, Xbox One and PS4, but will be backwards compatible with PS5 and Xbox Series X e S.

Source Have you noticed any errors?




Preordering Mass Effect Legendary Edition could get you the game a day early [updated]

UPDATE: We’re seeing some confusion over dates and times of availability, so have edited the headline to better reflect this. We’ve heard from people with both Xbox and PlayStation digital preorders who have been informed the game will indeed be playable on the 13th, but we will continue to monitor the situation and further update this article as necessary.

ORIGINAL STORY: If you just can't wait to get started on those 127 Mass Effect Legendary Edition achievements, you're in luck. Those who preorder the trilogy on Xbox will apparently be able to start the game a day early, on May 13th.

Mass Effect™ Legendary Edition

Mass Effect™ Legendary Edition

The Mass Effect™ Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs – remastered and optimized for 4K Ultra HD.

Fans who had already preordered the remaster collection reported receiving an email informing them that the game would be made available a day ahead of schedule — the store page still lists a May 14th release date, so it looks like only those who preorder the game will be able to take advantage of this head-start. We tested this and also were shown an availability date of May 13th, so it seems like just preordering is all it takes to get the game early.

As with all EA titles, Mass Effect Legendary Edition is available to preorder at 10% off the usual price for EA Play members (and therefore Game Pass Ultimate subscribers as well), and you can even preload it now as well to make sure you're ready to jump in the moment it goes live.


Will you be making use of this to get cracking with Shepard's augmented adventures a day early and a little cheaper than usual? Let us know!