Outriders: Loot shooter sets new record on Steam

Outriders: Loot shooter sets new record on Steam

Outriders

Yesterday, Thursday, the loot shooter Outriders for the PC and consoles came on the market. After the great euphoria surrounding the previously released demo, the full version also seems to be floating on a great wave of success. After all, the action game was able to set a record shortly after it was launched.

As the statistics from SteamDB show, shortly after the launch, more than 119,000 players romped about simultaneously in the Steam version of Outriders (buy now € 58.99). Exactly there were 119,953 players who rushed into the fight at the same time. This is not only a remarkable number in itself, but also represents a new record. In terms of player peak, it was the best ever Square Enix launch on Steam. The second-placed game on this list is the action role-playing game Deus Ex: Mankind Divided with a peak of 52,485 simultaneously active players at the launch in 2016. In addition, Outriders was even able to overtake such long-time favorites as Team Fortress 2 and Ark: Survival Evolved for a short time push yourself into the top 10 on Steam.

Incidentally, in keeping with the release, you will find the official launch trailer of Outriders below this message. Although it doesn't offer any real gameplay scenes, it still provides a foretaste of the action-packed gameplay that is well worth seeing. You will also get to see some of the huge creatures to take on. How are your first experiences with the loot shooter? Write it in the comments!

Source: SteamDB.com




Five Good Settings To Tweak In Outriders

outriders © Screenshot: People Can Fly / Square Enix outriders

As if there weren’t enough looter-shooters around, Outriders is out today. It’s a whole lot of game, with a whole lot of settings that can affect how you play. Some are obvious; some are not. It goes without saying that such things are a matter of taste, but I’ve found the following tweaks have made my time on Enoch more enjoyable.


Like every loot-based game ever, Outriders features a color-coded gear-ranking system:

  • White (common)
  • Green (unusual)
  • Blue (rare)
  • Purple (epic)
  • Orange (legendary
  • Outriders includes a system to mitigate against for gear FOMO. You can set it so, when you’re fast-traveling to a new spot at the end of stages, you round up all of the missed gear of a certain quality. If you want to pick up everything, set it to common. If that clutters your inventory, kick it up a few notches.


    Difficulty in Outriders is dictated by so-called “world tiers,” a leveling system that supplements your character’s progress. World tier 1 is “story” difficulty, 3 is “normal,” 5 is “expert,” all the up to 15 (“madness”). If you’re playing on, say, world tier 4, you have to earn enough experience points to level up to tier 5; you’ll have to earn enough on tier 5 to hit tier 6; and so on. Every new tier makes enemies tougher, but also allows you to earn and equip better gear.


    You can set the game to automatically put you on the highest unlocked tier, but I prefer to leave it off. It’s better to have manual control over variables such as “how bad bullets hurt” and “how often you get the shiny things.”


    The Outriders demo offered crossplay between PlayStation, Xbox, and PC in a beta state, but you had to manually turn it on. In the full game, crossplay is turned on by default. If you’d prefer to play just with people on the same platform, be sure to manually turn this off.


    I’m Having Some Trouble With Outriders’ Crossplay


    When the game’s crossplay works, it’s a blast, but during the demo I experienced more frequent disconnects while playing with a team spread across three platforms than I did while playing with just one other PS5 player. I haven’t had a chance yet to test the crossplay in full, but developer People Can Fly says there are currently issues regarding PC-console parties.


    One of the main complaints levied at the Outriders demo focused on the cutscenes. They were too shaky, players said, reminiscent of an action movie filmed with handheld cameras. People Can Fly acknowledged the issue, and said a fix was planned for launch.


    Now, in the full game, you have some recourse. If you increase the cinematic camera smoothing, you can stabilize the camera. On PlayStation 5, I’ve found that setting it to 0.50 does the trick, but be sure to play around with the settings until you pinpoint what works for you. Or—and this is meant specifically for fans of Bourne trilogy director Paul Greengrass—turn it off entirely.


    Seriously, why is everyone screaming in this game?


    It’s So Easy To Carry Your Progress From The Outriders Demo To The Full Game


    PSA: If You’re Stuck On The Outriders Title Screen, Be Patient