Bioshock 4: Why it is likely to become an open world RPG

Bioshock 4: Why it is likely to become an open world RPG

Bioshock 4

It is already known that the developer studio Cloud Chamber is working on a new part of the Bioshock series. Concrete details about the content, the features or the story are so far very rare. Logically, that fires the rumor mill accordingly. The latest speculations are based on some current job postings from the development team, which at least allow certain conclusions to be drawn about Bioshock 4 - or whatever the final game may be called.

Cloud Chamber is looking for a "Senior Writer" among others. whose job it is to "weave meaningful, character-driven stories into an open-world setting". Furthermore, it can be read in this job advertisement that the employee you are looking for should also work out ideas for "primary and secondary missions". In other descriptions, a "living game world", "quests" and "interaction with NPCs" are mentioned several times. All of this sounds a lot like elements that also characterize an open-world role-playing game. Unfortunately, more concrete details cannot be found in the job advertisements, so that only speculations are still possible.

Previously published job offers from Cloud Chamber have suggested that the bioshock part is apparently increasingly focusing on Will put RPG elements in an open world scenario. At that time there was even talk of "progression systems for the player character". Until the game is officially announced, we will have to be content with speculations of this kind for better or worse.

Source: Cloud Chamber





New job listing suggests next BioShock game might be open-world

A new job listing seems to suggest that the beloved game franchise, BioShock, might be taking the giant leap to an open-world structure, according to a report by PCGamer.


There are only a few game series' in history that have captured the imagination of video game audiences like BioShock. The series has arguably not had a single mediocre entry, with many holding the original BioShock as one of the greatest pieces of video game art.


Reports and rumors around the highly anticipated BioShock 4 have been emerging ever since 2K finally confirmed the game being in development. Seeing as it has been a little over five years since players have seen a BioShock game, the excitement around it is palpable.


According to the job listing, Cloud Chamber, the new studio behind BioShock 4, is looking for a senior writer who can 'weave impactful, character-driven stories in an open-world setting.'


The 'open-world' setting seems to have caught the attention of fans of the franchise. It will be quite an interesting direction for the series to take. Even though BioShock has maintained some level of non-linearity with wide levels and left room for exploration, much of the game has been fairly linear.


Instead of being a detriment, it has worked in the game's favor. It has tightened up the pacing and allows for the narrative to not lose any of its effect. An open-world structure isn't exactly detrimental to the narrative either, as games like Red Dead Redemption 2 have showcased.


Seeing how BioShock's identity is deeply rooted in the sort of linear level structure, fans will be excited to see how Cloud Chamber takes to the open-world.


Cloud Chamber is an all-new studio formed by 2K to work on BioShock 4 after Ken Levin (creative director of BioShock and BioShock Infinite) shut down Irrational Games after the release of Infinite.

Published 13 Apr 2021, 18:16 IST