PS5 VR: Sony announces surprise new controllers!

PS5 VR: Sony announces surprise new controllers!

PS5 VR

Completely surprisingly Sony comes out with an unexpected announcement to say the least. After announcing the development of a new VR helmet model coming to PS5, today the Japanese company shows us the new pair of controllers that will support Sony's next-generation VR experience. A twist, especially if you think that it was Sony itself that told us not to expect too many news related to the new VR headset in this period.

The announcement came via a post published on the PlayStation Blog that we also show the design of the controllers. At first glance, Sony's new virtual reality controllers stand out strongly from the shapes of the PlayStation Move used in the first VR model. It is specified that the virtual reality that will debut on PS5 will be even more immersive than in the past, thanks to control systems totally revised both in design and in technical characteristics.

As you can read in the post , the new VR controllers will allow players to feel in new ways the experiences they will experience when wearing the headset. This is thanks to some technologies that we have already learned about the PS5 DualSense such as: adaptive triggers and haptic feedback but also thanks to some very welcome news. First of all, a finger detection system is mentioned, a bit like it already happens in the viewers already present on the PC market.

Finally, the tracking system is mentioned, a must to obtain the maximum precision from the controllers of movement. At the moment Sony did not want to go into further details regarding the new PS5 virtual reality viewer, but promising us that other news will be shared in the future, waiting to find out when the viewer can debut on the market.

If virtual reality intrigues you, you can buy the PlayStation VR in a bundle with 5 games on Amazon at this address.





Sony is bringing the best part of the PS5 to VR

a close up of a device: The shape of the controller doesn © Provided by Popular Science The shape of the controller doesn't contour as much as others to fit a wider range of hands.

We still don’t know what Sony has in store when it comes to virtual reality on the PS5. The old PSVR hardware will work on the PlayStation 5 with a little configuring, but players are curious what the next generation of VR gaming will look like down the line. Today, Sony brought it one step closer to reality when it announced the new PS5 VR controllers.


The biggest upgrade to the new controllers comes in the form of the adaptive trigger tech pulled directly from the PS5 DualSense controller. The triggers can adjust how much force it takes to pull them back on the fly to match in-game action. So, if you’re using the trigger to pull back the string of a bow, the level of effort required will increase as the string matches its maximum stretch. During regular PS5 gameplay, this feature goes a long way toward making the experience feel more immersive.

logo: Lights on the controllers will allow the VR headset to accurately track their location in space. © Provided by Popular Science Lights on the controllers will allow the VR headset to accurately track their location in space.

The new PS5 VR controllers also offer similar haptic technology to the DualSense controller. Those localized vibrations help emulate the feel of performing real tasks while you’re in VR. Haptic feedback plays a large role in creating a believable VR experience, and some companies have created gloves, vests, or entire suits with strategically placed motors that recreate in-game sensations through mechanical stimuli. It seems unlikely that we’ll get a full-on PS5 VR suit any time soon, but if the controllers have received the same upgrades as the DualSense controllers, it should be a marked improvement.


[Related: Sony’s controller makes gaming on the PS5 feel different in a good way]


For better finger tracking, the controllers will now detect a player’s thumb, index, and middle fingers without the need to press anything, which should enable more natural gesture controls that feel more intuitive.


A ring of lights on the bottom of each controller will allow the upcoming PS5 headset to accurately track the controllers in space. While we don’t know a lot about the forthcoming headset, Sony has already stated that it will have a wider field of view to enable a more convincing and engrossing effect. Unfortunately, Sony has also publicly stated that the new VR headset won’t hit the market until at least 2022.


While Sony clearly has some lofty VR ambitions, it’s still going to be some time before we start to experience them in the real world. And if the PS5 supply issues have been any indication, the PS5 VR may be hard to get even once it hits the market. That makes the current VR champ, the Oculus Quest 2, seem like an even more attractive option. It’s great on its own, but now that Facebook has refined the process by which you can connect it to a gaming PC with a single cable to supercharge its performance level, it seems like a safe purchase at the moment if you want to dive into VR without waiting for Sony to get it all figured out.

logo: Lights on the controllers will allow the VR headset to accurately track their location in space. © Sony Lights on the controllers will allow the VR headset to accurately track their location in space. a close up of a device: The shape of the controller doesn © Sony The shape of the controller doesn't contour as much as some others we've seen to fit a wider range of hands.
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