Total War - Medieval: Trademark could indicate the next historical game

Total War - Medieval: Trademark could indicate the next historical game

Total War - Medieval

A fan of the Total War franchise recently made a discovery on the UK Intellectual Property Office website. The Creative Assembly team registered a trademark for Total War: Medieval there in January 2021. In the Reddit forum of the series, followers are now speculating whether this might be the next main historical part.

In August of last year, Creative Assembly's newest game, Total War Saga: Troy, was released . The last historical part of the main series, however, was Total War: Three Kingdoms from 2019. Long-time fans of the series will probably still remember Medieval: Total War, which was launched in 2002. Another theory of the supporters is that the trademark refers to the title at the time and the developers have only adapted the naming to the new Total War games in order to facilitate the organization.

Recommended editorial content At this point you can find external content from [PLATTFORM]. To protect your personal data, external integrations are only displayed if you confirm this by clicking on "Load all external content": Load all external content I consent to external content being displayed to me. This means that personal data is transmitted to third-party platforms. Read more about our privacy policy . External content More on this in our data protection declaration. Just a week ago, Sega and Creative Assembly presented Total War: Warhammer 3, a successor to the strategy game series. The title should appear in stores by the end of 2021. In addition to a new story, other political groups will also celebrate their debut.

via Reddit

Promising medieval citybuilder Manor Lords shows off its Total War-style combat

The developer behind promising PC medieval citybuilder Manor Lords has shown off the game's Total War-style combat.

The video, below, showcases a raft of battle features, including how you're able to issue equipment such as head and body protection, formation dragging, and a charge impact system. A raft of factors play into a battle, including height advantage, formation (tight and loose), melee stance (push, give ground etc), different modes of archery, fatigue and the weather. The tactical retreat looks particularly nice.

For me what's truly impressive about Manor Lords is how sophisticated it looks given it's the work of just one developer: Greg Styczen. Styczen said that while the focus of this new video is combat, Manor Lords remains a citybuilder / real-time strategy game, with an equal focus on each part.

The video below shows the citybuilder side of things:

Manor Lords is currently on Steam as Styczen works towards an early access launch. Certainly one to watch.

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